internal DisconnectEngine(DofusClient client, int timeout, string reason = null) { this.m_client = client; this.m_reason = reason; this.m_timer = new Timer(timeout); m_timer.Elapsed += m_timer_Elapsed; }
public static void New(DofusClient client, int timeout, string reason = null) { new DisconnectEngine(client, timeout, reason).Launch(); }