コード例 #1
0
ファイル: UP_ActorBaseInfo.cs プロジェクト: yimogod/DarkRoom
        public void SetData(ActorVO vo)
        {
            if (vo == null)
            {
                return;
            }

            NameTxt.text  = vo.Name;
            LevelTxt.text = vo.Level.ToString();
            RaceTxt.text  = SwordUtil.GetRaceName(vo.RaceEnum);
            ClassTxt.text = SwordUtil.GetClassName(vo.ClassEnum);
        }
コード例 #2
0
        //在固定位置创建怪物
        private void CreateMonsterAtPos(int metaId, int lv, Vector3 pos)
        {
            var meta = ActorMetaManager.GetMeta(metaId);

            var entity = CWorld.Instance.SpawnUnit <BotEntity>("Bot_" + meta.Name, pos);

            entity.Address = meta.Address;
            entity.Team    = CUnitEntity.TeamSide.Blue;

            var go   = entity.gameObject;
            var ctrl = go.AddComponent <BotController>();

            var attr = entity.AttributeSet;

            attr.InitAttr(meta.SubClass, meta.SubRace, meta.HealthRank);
            attr.InitLevel(1);

            ActorVO vo = new ActorVO();
            //vo.ai = AIMetaManager.GetMeta(ai);
            //vo.Init(lv);
        }