public WriteString ( string value ) : void | ||
value | string | Value. |
return | void |
/// <summary> /// Writes the (compressed or uncompressed) swf data to a stream. /// The stream gets flushed and closed afterwards. /// </summary> /// <param name="swf">Swf</param> public void Write(Swf swf) { if (swf == null) return; // add EndTag is is not the last one BaseTag lastTag = swf.Tags.GetLastOne(); if (lastTag == null || !(lastTag is EndTag)) swf.Tags.Add(new EndTag()); // update tag lengths to adapt to bytecode length swf.UpdateData(); SwfHeader header = swf.Header; // ASCII seems to be ok for Flash 5 and 6+ as well BufferedBinaryWriter writer = new BufferedBinaryWriter(baseStream, System.Text.Encoding.GetEncoding("ascii")); BufferedBinaryWriter dataWriter = writer; bool isCompressed = (header.Signature[0] == 'C'); if (isCompressed && swf.Version >= 6) { // SharpZipLib makes it easy for us, simply // chain a Deflater into the stream DeflaterOutputStream def = new DeflaterOutputStream(baseStream); dataWriter = new BufferedBinaryWriter(def); } // writer header data, always uncompressed writer.WriteString(header.Signature, 3); writer.Write(swf.Version); writer.Write(swf.ByteCount); writer.Flush(); // write header data pt.2, using either // original stream or deflater stream header.Size.WriteTo(dataWriter); dataWriter.SynchBits(); dataWriter.WriteFWord(header.Fps, 8, 8); dataWriter.Write(header.Frames); // write tags data IEnumerator tags = swf.Tags.GetEnumerator(); while (tags.MoveNext()) { BaseTag tagToWrite = (BaseTag)tags.Current; dataWriter.Write(tagToWrite.Data); } // flush + close dataWriter.Flush(); dataWriter.Close(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 6) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(), true); rh.WriteTo(w); w.Write(this.fontId); w.Write((byte)this.fontName.Length); if (fontName != null) w.WriteString(this.fontName, (uint)this.fontName.Length); w.WriteUBits(0, 2); w.WriteBoolean(fontFlagsSmallText); w.WriteUBits(0, 2); w.WriteBoolean(fontFlagsItalic); w.WriteBoolean(fontFlagsBold); w.WriteBoolean(true); w.Write(this.languageCode); if (codeTable != null) { IEnumerator glyphs = codeTable.GetEnumerator(); while (glyphs.MoveNext()) w.Write((ushort)glyphs.Current); } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 3) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(version)); rh.WriteTo(w); if (name != null) w.WriteString(name, (uint)name.Length); if (version >= 6) w.Write((byte)1); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(fontId); w.Write((byte)fontName.Length); if (fontName != null) w.WriteString(fontName, (uint)fontName.Length); w.WriteUBits(0, 2); //reserved w.WriteBoolean(fontFlagsSmallText); w.WriteBoolean(fontFlagsShiftJIS); w.WriteBoolean(fontFlagsAINSI); w.WriteBoolean(fontFlagsItalic); w.WriteBoolean(fontFlagsBold); w.WriteBoolean(fontFlagsWildCodes); if (!fontFlagsWildCodes) { for (int i = 0; i < codeTable.Length; i++) w.Write((byte)codeTable[i]); } else { for (int i = 0; i < codeTable.Length; i++) w.Write((ushort)codeTable[i]); } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 4) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(this.characterId); this.rect.WriteTo(w); w.SynchBits(); if (initialText != null && initialText.Length > 0) w.WriteBoolean(true); else w.WriteBoolean(false); w.WriteBoolean(wordWrap); w.WriteBoolean(multiline); w.WriteBoolean(password); w.WriteBoolean(readOnly); if (textColor != null) w.WriteBoolean(true); else w.WriteBoolean(false); w.WriteBoolean(HasMaxLength); w.WriteBoolean(HasFont); w.SynchBits(); w.WriteBoolean(false); w.WriteBoolean(autoSize); w.WriteBoolean(HasLayout); w.WriteBoolean(noSelect); w.WriteBoolean(border); w.WriteBoolean(false); w.WriteBoolean(html); w.WriteBoolean(usedOutlines); if (HasFont) { w.Write(fontId); w.Write(fontHeight); } if (HasTextColor) textColor.WriteTo(w); if (HasMaxLength) w.Write(maxLenght); if (HasLayout) { w.Write(align); w.Write(leftMargin); w.Write(rightMargin); w.Write(indent); w.Write(leading); } w.WriteString(variableName); if (HasText) w.WriteString(initialText); w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 2) return; bool fontFlagsWideOffsets = HasWideOffsets(); bool fontFlagsHasLayout = HasLayoutInfo(); bool fontFlagsWideCodes = HasWideCodes(version); if (glyphShapesTable != null) glyphShapesTable.IsWideCodes = fontFlagsWideCodes; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf()); rh.WriteTo(w); w.Write(fontId); w.WriteBoolean(fontFlagsHasLayout); w.WriteBoolean(fontFlagsShiftJIS); w.WriteBoolean(fontFlagsSmallText); w.WriteBoolean(fontFlagsANSI); w.WriteBoolean(fontFlagsWideOffsets); w.WriteBoolean(fontFlagsWideCodes); w.WriteBoolean(fontFlagsItalic); w.WriteBoolean(fontFlagsBold); if (version >= 6) w.Write((byte)languageCode); else w.Write((byte)0); w.Write((byte)(this.fontName.Length + 1)); w.WriteString(fontName); int numGlyph = GetNumGlyphs(); w.Write((ushort)numGlyph); glyphShapesTable.IsWideCodes = fontFlagsWideCodes; //Create the codetableoffset and offsettable int offsetTableSize = 0; if (fontFlagsWideOffsets) offsetTableSize = (numGlyph * 4) + 4; else offsetTableSize = (numGlyph * 2) + 2; char[] codes = glyphShapesTable.GetOrderedCodes(); IEnumerator glyphsEnum = glyphShapesTable.GetOrderedGlyphs(codes).GetEnumerator(); int currentOffset = 0; for (int i = 0; glyphsEnum.MoveNext(); i++) { long offset = offsetTableSize + currentOffset; if (fontFlagsWideOffsets) w.Write((uint)offset); else w.Write((ushort)offset); ShapeRecordCollection shapes = ((ShapeRecordCollection)glyphsEnum.Current); int shapeSize = shapes.GetSizeOf(); currentOffset += shapeSize; } if (fontFlagsWideOffsets) w.Write((uint)(offsetTableSize + currentOffset)); else w.Write((ushort)(offsetTableSize + currentOffset)); glyphShapesTable.WriteTo(w); if (fontFlagsHasLayout) { w.Write(fontAscent); w.Write(fontDescent); w.Write(fontLeading); if (numGlyph > 0) { fontAdvanceTable.WriteTo(w); fontBoundsTable.WriteTo(w); if (version >= 7) w.Write((ushort)0); else fontKerningTable.WriteTo(w); } } w.Flush(); // write to data array _data = m.ToArray(); }
/// <summary> /// Writes to. /// </summary> /// <param name="writer">Writer.</param> public void WriteTo(BufferedBinaryWriter writer) { writer.Write(tag); writer.WriteString(name); }
/// <summary> /// see <see cref="SwfDotNet.IO.Tags.BaseTag">base class</see> /// </summary> public override void UpdateData(byte version) { if (version < 3) return; MemoryStream m = new MemoryStream(); BufferedBinaryWriter w = new BufferedBinaryWriter(m); RecordHeader rh = new RecordHeader(TagCode, GetSizeOf(version)); rh.WriteTo(w); w.WriteBoolean(HasClipActions()); w.WriteBoolean(HasClipDepth()); w.WriteBoolean(HasName()); w.WriteBoolean(HasRatio()); w.WriteBoolean(HasColorTransform()); w.WriteBoolean(HasMatrix()); w.WriteBoolean(HasCharacter()); w.WriteBoolean(placeFlagMove); w.Write(depth); if (HasCharacter()) w.Write(characterId); if (HasMatrix()) matrix.WriteTo(w); if (HasColorTransform()) colorTransform.WriteTo(w); if (HasRatio()) w.Write((ushort)(ratio * 65535.0f)); if (HasName()) w.WriteString(name); if (HasClipDepth()) w.Write(clipDepth); if (HasClipActions()) { w.Write(actionHead); // ClipActionRecords foreach (ClipActionRec clpA in clipActions) w.Write(clpA.GetData(version)); // ClipActionRecords end if (version >= 6) w.Write((int)0); else w.Write((short)0); } w.Flush(); _data = m.ToArray(); }