protected void CreateChildren(SvgElement svgElement, SKRect skViewport, DrawableBase?parent, IAssetLoader assetLoader, HashSet <Uri>?references, DrawAttributes ignoreAttributes) { foreach (var child in svgElement.Children) { var drawable = DrawableFactory.Create(child, skViewport, parent, assetLoader, references, ignoreAttributes); if (drawable is { })
protected void CreateChildren(SvgElement svgElement, Rect skOwnerBounds, DrawableBase?parent, IAssetLoader assetLoader, Attributes ignoreAttributes) { foreach (var child in svgElement.Children) { var drawable = DrawableFactory.Create(child, skOwnerBounds, parent, assetLoader, ignoreAttributes); if (drawable is { })