public ToolpathPreviewVertex(Vector3d point, int fillType, int layerIndex, Vector3f color, float brightness, CustomColorData colorData) { Point = point; FillType = fillType; LayerIndex = layerIndex; Color = color; Brightness = brightness; CustomColorData = colorData; }
public override bool Equals(object obj) { if (!(obj is ToolpathPreviewVertex o)) { return(false); } return (CustomColorData.Equals(o.CustomColorData) && Point.Equals(o.Point) && Color.Equals(o.Color) && FillType.Equals(o.FillType) && LayerIndex.Equals(o.LayerIndex) && Brightness.Equals(o.Brightness)); }