protected override void Initialize() { base.Initialize(); this.logo = this.EntityManager.Find("Logo"); this.tap_to_start = this.EntityManager.Find("TapToStart"); this.game_over = this.EntityManager.Find("GameOver"); this.bestScores = this.EntityManager.Find<TextBlock>("BestScores"); this.player = this.EntityManager.Find("Player").FindComponent<PlayerBehavior>(); this.enemyEmitter = this.EntityManager.Find("EnemyEmitter").FindComponent<EnemyEmitter>(); this.leftJoystick = this.EntityManager.Find<Joystick>("leftJoystick"); this.rightJoystick = this.EntityManager.Find<Joystick>("rightJoystick"); this.hubPanel = this.EntityManager.Find<HubPanel>("HubPanel"); this.CurrentState = States.Menu; }
protected override void Initialize() { base.Initialize(); this.logo = this.EntityManager.Find("Logo"); this.tap_to_start = this.EntityManager.Find("TapToStart"); this.game_over = this.EntityManager.Find("GameOver"); this.bestScores = this.EntityManager.Find <TextBlock>("BestScores"); this.player = this.EntityManager.Find("Player").FindComponent <PlayerBehavior>(); this.enemyEmitter = this.EntityManager.Find("EnemyEmitter").FindComponent <EnemyEmitter>(); this.leftJoystick = this.EntityManager.Find <Joystick>("leftJoystick"); this.rightJoystick = this.EntityManager.Find <Joystick>("rightJoystick"); this.hubPanel = this.EntityManager.Find <HubPanel>("HubPanel"); this.CurrentState = States.Menu; }