public override void Handle(PlayerMoveLookPacket packet) { //Console.WriteLine("MoveLook"); player.X = packet.X; player.Y = packet.Y; player.Z = packet.Z; player.RotationX = packet.RotationX; player.RotationY = packet.RotationY; }
public virtual void Handle(PlayerMoveLookPacket packet) { Handle(packet as Packet); }