protected override void OnLoadData() { base.OnLoadData(); this.m_Data = new CObjectData(); if (this.GetDataUpdate()) { m_Data = TinyJSON.JSON.Load(m_DataText.text).Make <CObjectData> (); } }
public override void SetData(CObjectData value) { base.SetData(value); m_Data = value as CCharacterData; }
public virtual void SetData(CObjectData value) { }
// Awake GameObject protected virtual void Awake() { this.controlData = new CObjectData(); this.uID = string.Empty; }
public override void SetData(CObjectData value) { base.SetData(value); m_Data = value; }