private void detach_CycleClothes(CycleClothe entity) { this.SendPropertyChanging(); entity.REP_Stuff = null; }
partial void DeleteCycleClothe(CycleClothe instance);
partial void InsertCycleClothe(CycleClothe instance);
partial void UpdateCycleClothe(CycleClothe instance);
private void attach_CycleClothes(CycleClothe entity) { this.SendPropertyChanging(); entity.Cycle = this; }