protected override void InternalLoad() { m_cashier = new Cashier(); m_hand = new Hand(); liste_client = new Queue<Client>(); panier = new ClientBasket(); time = new DateTime(DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day, 9, 0, 0); }
protected override void InternalLoad() { m_hp = 100; m_currentClient = null; m_currentProduct = null; m_rankActive = false; m_shaker = false; m_scanning = false; m_manualMode = false; m_magasinCA = 0; m_youCA = 0; m_price = 0; m_cashier = new Cashier(); m_hand = new Hand(); m_basket = new ClientBasket(); m_time = new DateTime(DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day, 9, 0, 0); Matrix world, view, projection; world = Matrix.Identity; view = Matrix.CreateLookAt(new Vector3(0, 0, 5), Vector3.Zero, Vector3.Up); projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, Application.Graphics.GraphicsDevice.Viewport.AspectRatio, 1, 10); m_render = new Model3DRenderer(Application.Graphics.GraphicsDevice, Application.SpriteBatch, projection, view, world); m_ending = false; m_pauseMidi = false; m_pauseMidiAnimation = false; m_bossZone = new Rectangle(Application.Graphics.GraphicsDevice.Viewport.Width - 80, 30, 80, 120); SceneCamera.FadeOut(40, null, Color.Chocolate); m_barCodeQte = new BarCodeQTE(); m_rank = new Rectangle(0, 0, 300, 150); MusicPlayer.PlayGameMusic(); Timer.Create(1f, true, (t => { m_magasinCA += Application.Random.GetRandomFloat(10, 50); })); }