protected override void CreateScene() { var camera2D = new FixedCamera2D("Camera2D") { ClearFlags = ClearFlags.DepthAndStencil, BackgroundColor = Color.Transparent }; EntityManager.Add(camera2D); this.gameStorage = Catalog.GetItem<GameStorage>(); this.gameScene = WaveServices.ScreenContextManager.FindContextByName("GamePlay") .FindScene<GamePlayScene>(); if (this.gameStorage.BestScore < this.gameScene.CurrentScore) { // Update best score this.gameStorage.BestScore = this.gameScene.CurrentScore; // Save storage game data GameStorage gameStorage = Catalog.GetItem<GameStorage>(); WaveServices.Storage.Write<GameStorage>(gameStorage); } this.CreateUI(); // Music Volume WaveServices.MusicPlayer.Volume = 0.2f; // Animations Duration duration = TimeSpan.FromSeconds(1); this.scaleAppear = new SingleAnimation(0.2f, 1f, TimeSpan.FromSeconds(2), EasingFunctions.Back); this.opacityAppear = new SingleAnimation(0, 1, duration, EasingFunctions.Cubic); }
protected override void CreateScene() { var camera2D = new FixedCamera2D("Camera2D") { ClearFlags = ClearFlags.DepthAndStencil, BackgroundColor = Color.Transparent }; EntityManager.Add(camera2D); this.gameStorage = Catalog.GetItem<GameStorage>(); this.CreateUI(); // Animations float viewportWidthOverTwo = WaveServices.ViewportManager.VirtualWidth / 2; Duration duration = TimeSpan.FromSeconds(1); this.superAppear = new SingleAnimation(-viewportWidthOverTwo, viewportWidthOverTwo, duration, EasingFunctions.Back); this.squidAppear = new SingleAnimation(WaveServices.ViewportManager.VirtualWidth * 2, viewportWidthOverTwo, duration, EasingFunctions.Back); this.playScaleAppear = new SingleAnimation(0.2f, 1f, TimeSpan.FromSeconds(2), EasingFunctions.Back); this.playOpacityAppear = new SingleAnimation(0, 1, duration, EasingFunctions.Cubic); }
public override void Initialize(IApplication application) { base.Initialize(application); // Load storage game data GameStorage gameStorage; if (WaveServices.Storage.Exists<GameStorage>()) { gameStorage = WaveServices.Storage.Read<GameStorage>(); } else { gameStorage = new GameStorage(); } Catalog.RegisterItem(gameStorage); // Register the SoundManager service WaveServices.RegisterService<SoundManager>(new SoundManager()); // Set portrait orientation in WP if (WaveServices.Platform.PlatformType == PlatformType.WindowsPhone) { application.Adapter.DefaultOrientation = DisplayOrientation.Portrait; application.Adapter.SupportedOrientations = DisplayOrientation.Portrait; } // Use ViewportManager to ensure scaling in all devices ViewportManager vm = WaveServices.ViewportManager; vm.Activate(768, 1024, ViewportManager.StretchMode.Uniform); // Load heavy assets to avoid breaks during gameplay this.LoadHeavyAssets(); var backContext = new ScreenContext("BackContext", new BackgroundScene()) { Behavior = ScreenContextBehaviors.DrawInBackground | ScreenContextBehaviors.UpdateInBackground }; var mainContext = new ScreenContext(new MainMenuScene()); WaveServices.ScreenContextManager.Push(backContext); WaveServices.ScreenContextManager.Push(mainContext); }