// Use this for initialization void Start() { #if TEST_EASYSOCKET testSocket = new SuperSocket.ClientEngine.FTestSuperSocket(); testSocket.ConnectTo("127.0.0.1", 3001); #endif }
//FConsole.FSocketServer srv; // Use this for initialization void Start() { #if TEST_EASYSOCKET testSocket = new SuperSocket.ClientEngine.FTestSuperSocket(); testSocket.ConnectTo("127.0.0.1", 3001); #endif //srv = new FConsole.FSocketServer (); //srv.CreateAndListen (); }