/// <summary> /// Constructor of LevelReader, creates a new GameObjectFactory /// </summary> /// <param name="contentManager">Used to create objects</param> public LevelReader(ContentManager contentManager) { //Private fields are set _contentManager = contentManager; _gameObjectFactory = new GameObjectFactory(); }
public void Init() { _gameObjectFactory = new GameObjectFactory(); _contentManager = new TestContentManager(); _level = new Level(); }