public Level02() { music = new Music(); countTime = new CountTime(); turn = new TurnPage(); randomizer = new Random(); background = new AnimateActor("sunsetBk", 1, new Point(697, 330), 1.5f); holegrass = new AnimateActor("holegrass", 1, new Point(247, 360), 1.1f); mainCharactor = new MainCharactor("DragonFire1", 2, new Point(120, 550), 4.5f); blackDragon = new BlackDragon("blackdragon", 2, new Point(970, 550), 4.5f); redfire = new Fire("redfire", 3, new Point(385, 465), 1.8f, 0.5f, 1); bluefire = new Fire("BlueFire", 3, new Point(740, 465), 1.8f, 0.5f, 1); clouds = new ContinuousActor("sunsetCloud", 4, new Point(100, 0), 1.7f, 400, 30, 5); douwn = false; downCount = 0; //------說明頁 if (Global.Mode > 0) { explain = new AnimateActor("Level02explain0", 3, new Point(550, 410), 2); rNextBtn = new AnimateActor("graExpRBtn0", 1, new Point(1000, 450), 1.3f); } else { explain = new AnimateActor("story22", 1, new Point(550, 410), 2); rNextBtn = new AnimateActor("Rnext", 1, new Point(1000, 450), 1.3f); } ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); lNextBtn = new AnimateActor("graExpLBtn0", 1, new Point(100, 450), 1.3f); Global.target = 1; }
int actorChange = 0; // 角色瀏覽標籤 //------------ TurnTableStage 建構子 ----------// public TurnTableStage() { turn = new TurnPage(); ranker = new Ranker(); music = new Music(5); turnTable = new TurnTable(); click = 1; Global.TIME = 0; ranker.Load(); wood = new Actor("wood", new Point(250, 390), 0.9f); background = new Actor("mainpageBackground", new Point(550, 394), 1.5f); rankpic = new Button("rank0", 1, new Point(795, 350), 1.3f); Page = new Button("redPage", 1, new Point(760, 365), 1.06f); redButton = new Button("redButton0", 2, new Point(150, 160), 1.5f); blueButton = new Button("blueButton0", 2, new Point(150, 460), 1.5f); greenButton = new Button("greenButton0", 2, new Point(250, 310), 1.5f); purpleButton = new Button("purpleButton0", 2, new Point(250, 610), 1.5f); nextButtonLeft = new AnimateActor("nextButton0", 1, new Point(710, 670), 13); nextButtonRight = new AnimateActor("nextButton1", 1, new Point(805, 670), 13); intro0 = new AnimateActor("intro0", 1, new Point(765, 200), 1); intro1 = new AnimateActor("intro1", 1, new Point(765, 200), 1); intro2 = new AnimateActor("intro2", 1, new Point(765, 200), 1); intro3 = new AnimateActor("intro3", 1, new Point(765, 200), 1); intro4 = new AnimateActor("intro4", 1, new Point(765, 200), 1); intro5 = new AnimateActor("intro5", 1, new Point(765, 200), 1); intro6 = new AnimateActor("intro6", 1, new Point(765, 200), 1); greenDragon = new MainCharactor("dragon", 2, new Point(775, 500), 4.5f); orangeDragon = new OrangeDragon("orangedragon", 2, new Point(770, 500), 2.5f); bird = new YellowBird("YellowBird_Hit", 3, new Point(775, 500), 2.5f); tinyDragon = new TinyDragon("tinyDragon", 3, new Point(760, 500), 2f); brownDragon = new AnimateActor("browndragon", 2, new Point(750, 500), 2.5f); blackDragon = new BlackDragon("blackdragon", 2, new Point(735, 500), 5); yellowDragon = new YellowDragon("yellowdragon", 2, new Point(755, 500), 2.5f); nameTextbox = new TextBox(); SetNameTextbox(); pageLabel = new Label(); SetPageLabel(); turnLabel = new Label(); SetTurnLabel(); mode01 = new AnimateActor("Mode0", 1, new Point(550, 600), 2f); mode02 = new AnimateActor("Mode1", 1, new Point(760, 600), 2f); storyMode = new AnimateActor("Story0", 1, new Point(970, 600), 2f);; storyModeExplain = new AnimateActor("modeStory0", 1, new Point(750, 335), 2.55f); cloud = new AnimateActor("cloud", 1, new Point(760, 55), 1); // 模式按鈕 switch (Global.Mode) { case 0: rBtn0 = new AnimateActor("rrBtn0", 1, new Point(550, 175), 1.5f); rBtn1 = new AnimateActor("rBtn1", 1, new Point(750, 175), 1.5f); rBtn2 = new AnimateActor("rBtn2", 1, new Point(960, 175), 1.5f); break; case 1: rBtn0 = new AnimateActor("rBtn0", 1, new Point(550, 175), 1.5f); rBtn1 = new AnimateActor("rrBtn1", 1, new Point(750, 175), 1.5f); rBtn2 = new AnimateActor("rBtn2", 1, new Point(960, 175), 1.5f); break; case 2: rBtn0 = new AnimateActor("rBtn0", 1, new Point(550, 175), 1.5f); rBtn1 = new AnimateActor("rBtn1", 1, new Point(750, 175), 1.5f); rBtn2 = new AnimateActor("rrBtn2", 1, new Point(960, 175), 1.5f); break; } }