public static Plane3 FromFourPoints(Vertex3 a, Vertex3 b, Vertex3 c, Vertex3 keep) { Plane3 p = Plane3.FromThreePoints(a, b, c); if (p.Contains(keep)) { throw new Exception("Fourth point lies in the plane of the first three"); } else { return(p.FlipToInclude(keep)); } }
public static IntersectionResult Intersect(Line3 line, Plane3 plane) { if (plane.Contains(line)) { return(new IntersectionFailed(IntersectionFailedReason.Coincident)); } else if (plane.IsParallelTo(line)) { return(new IntersectionFailed(IntersectionFailedReason.Parallel)); } else { Vector3 convergence = line.Direction.ComponentAlong(plane.Normal); //Vector3 run = line.Direction.ComponentOrtho(plane.Normal); Vector3 p1 = line.Origin - plane.Origin; Vector3 p2 = (line.Origin + line.Direction) - plane.Origin; return(new IntersectionVertex3 ( Interpolate(p1.ScaledLengthAlong(convergence), line.Origin, p2.ScaledLengthAlong(convergence), line.Origin + line.Direction, BigRational.Zero) )); } }
public bool IsParallelTo(Plane3 plane) { return(direction.IsPerpendicularTo(plane.Normal)); }
public static CH_Polyhedron Make(ImmutableList <CH_Polygon> facesAway, Vertex3 v) { ImmutableList <CH_Polygon> facesAway1 = facesAway; foreach (CH_Polygon face in facesAway1) { if (!(face.Plane.Includes(v))) { throw new ArgumentException("Polygons must face away from new point"); } } DualIndexedSet <Tuple <Vertex3, Vertex3> > edgeMap = new DualIndexedSet <Tuple <Vertex3, Vertex3> >(x => new Tuple <Vertex3, Vertex3>(x.Item2, x.Item1)); ImmutableDictionary <int, int> edgeToFace = ImmutableDictionary <int, int> .Empty; int iEnd = facesAway1.Count; for (int i = 0; i < iEnd; ++i) { foreach (CH_Polygon.Edge edge in facesAway1[i].Edges) { var(edgeMap2, eIndex, isNew) = edgeMap.EnsureAdded(new Tuple <Vertex3, Vertex3>(edge.Start, edge.End)); edgeMap = edgeMap2; if (edgeToFace.ContainsKey(eIndex)) { throw new ArgumentException("Invalid polyhedron (edge traversed in same direction by more than one face)"); } edgeToFace = edgeToFace.Add(eIndex, i); } } ImmutableDictionary <Vertex3, int> startToEdge = ImmutableDictionary <Vertex3, int> .Empty; int iEnd2 = edgeMap.Count; for (int i = 0; i < iEnd2; ++i) { if (!(edgeToFace.ContainsKey(i))) { startToEdge = startToEdge.Add(edgeMap[i].Item1, i); } if (!(edgeToFace.ContainsKey(~i))) { startToEdge = startToEdge.Add(edgeMap[~i].Item1, ~i); } } ImmutableList <int> edges = ImmutableList <int> .Empty; edges = edges.Add(startToEdge.First().Value); int sentinel = startToEdge.Count; while (true) { Vertex3 end = edgeMap[edges[edges.Count - 1]].Item2; if (!(startToEdge.ContainsKey(end))) { throw new ArgumentException("Unable to walk loose edges"); } int nextEdge = startToEdge[end]; if (nextEdge == edges[0]) { break; } edges = edges.Add(nextEdge); --sentinel; if (sentinel < 0) { throw new InvalidOperationException("Loose edges don't loop properly"); } } if (edges.Count != startToEdge.Count) { throw new InvalidOperationException("Not all loose edges were used"); } sentinel = edges.Count; Func <int, int, bool> inSamePlane = delegate(int edge1, int edge2) { Tuple <Vertex3, Vertex3> e1 = edgeMap[edge1]; Tuple <Vertex3, Vertex3> e2 = edgeMap[edge2]; Plane3 p = Plane3.FromThreePoints(e1.Item1, e1.Item2, v); return(p.Contains(e2.Item1) && p.Contains(e2.Item2)); }; while (true) { if (!inSamePlane(edges[0], edges[edges.Count - 1])) { break; } int x = edges[0]; edges = edges.RemoveAt(0).Add(x); --sentinel; if (sentinel < 0) { throw new InvalidOperationException("Loose edges all lie in the same plane as the vertex (?!)"); } } ImmutableList <CH_Polygon> newPolys = ImmutableList <CH_Polygon> .Empty; ImmutableList <Vertex3> corners = ImmutableList <Vertex3> .Empty; int?lastEdge = null; Action flush = delegate() { corners = corners.Add(edgeMap[lastEdge.Value].Item2).Add(v); newPolys = newPolys.Add(new CH_Polygon(corners)); }; Action <int> addEdge = delegate(int edge) { if (lastEdge == null || inSamePlane(edge, lastEdge.Value)) { corners = corners.Add(edgeMap[edge].Item1); lastEdge = edge; } else { flush(); corners = ImmutableList <Vertex3> .Empty .Add(edgeMap[edge].Item1); lastEdge = edge; } }; foreach (int edge in edges) { addEdge(edge); } flush(); return(new CH_Polyhedron(newPolys.AddRange(facesAway1))); }
public bool IsCoincidentWith(Plane3 plane) { return(this.IsParallelTo(plane) && this.Contains(plane.Origin)); }
public bool IsParallelTo(Plane3 plane) { return(plane.normal.IsParallelTo(normal)); }