// *** FillRectangle public static void StartRendering() { GL.PushMatrix(); GL.LoadIdentity(); OpenTkExtensions.SetDefaultRenderingOptions(); }
// Ensure to always call it with a parameter // e.g. new PaintWrapper(null) public PaintWrapper(RenderingFlags flags = RenderingFlags.HighQuality) { GL.PushMatrix(); GL.LoadIdentity(); OpenTkExtensions.SetDefaultRenderingOptions(flags); }