コード例 #1
0
        protected override void OnFinalize()
        {
            this._gauntletLayer.IsFocusLayer = false;
            ScreenManager.TryLoseFocus(this._gauntletLayer);
            this._dataSource.OnFinalize();
            this._dataSource = null;
            this._gauntletLayer.ReleaseMovie(this._movie);
            base.MenuViewContext.RemoveLayer(this._gauntletLayer);
            this._movie         = null;
            this._gauntletLayer = null;
            MapScreen mapScreen;

            if ((mapScreen = (ScreenManager.TopScreen as MapScreen)) != null)
            {
                mapScreen.IsInHideoutTroopManage = false;
            }
            base.OnFinalize();
        }
コード例 #2
0
        protected override void OnInitialize()
        {
            base.OnInitialize();
            this._dataSource = new SpousesSelectTroopsVM(this._initialRoster, this._maxNum, this._changeChangeStatusOfTroop, this._onDone)
            {
                IsEnabled = true
            };
            this._gauntletLayer = new GauntletLayer(205, "GauntletLayer")
            {
                Name = "MenuSpouseSelectTroops"
            };
            this._gauntletLayer.InputRestrictions.SetInputRestrictions(true, InputUsageMask.All);
            this._gauntletLayer.Input.RegisterHotKeyCategory(HotKeyManager.GetCategory("GenericCampaignPanelsGameKeyCategory"));
            this._movie = this._gauntletLayer.LoadMovie("SpousesSelectTroops", this._dataSource);
            this._gauntletLayer.IsFocusLayer = true;
            ScreenManager.TrySetFocus(this._gauntletLayer);
            base.MenuViewContext.AddLayer(this._gauntletLayer);
            MapScreen mapScreen;

            if ((mapScreen = (ScreenManager.TopScreen as MapScreen)) != null)
            {
                mapScreen.IsInHideoutTroopManage = true;
            }
        }