private void ChangeProjectSettings(ProjectSettings newsettings, string moddir) { _projectSettings = newsettings; _assetLocator.SetFromProjectSettings(newsettings, moddir); ParamEditor.ParamBank.ReloadParams(); TextEditor.FMGBank.ReloadFMGs(); _paramEditor.OnProjectChanged(_projectSettings); _textEditor.OnProjectChanged(_projectSettings); }
private void ChangeProjectSettings(MsbEditor.ProjectSettings newsettings, string moddir) { _projectSettings = newsettings; _assetLocator.SetFromProjectSettings(newsettings, moddir); MsbEditor.ParamBank.ReloadParams(); MsbEditor.FMGBank.ReloadFMGs(); MsbEditor.MtdBank.ReloadMtds(); MSBEditor.OnProjectChanged(_projectSettings); ModelEditor.OnProjectChanged(_projectSettings); ParamEditor.OnProjectChanged(_projectSettings); TextEditor.OnProjectChanged(_projectSettings); }