/// <summary> /// Called when the VSPackage is loaded by Visual Studio. /// </summary> protected override void Initialize() { base.Initialize(); //Set a uiculture //System.Threading.Thread.CurrentThread.CurrentUICulture = new CultureInfo("ru-RU"); ObjectFactory.Configure(a => { a.For<IAchievementRepository>().Singleton().Use<AppDataXmlCompletedAchievementsRepository>(); a.For<ISettingsRepository>().Singleton().Use<AppDataXmlSettingsRepository>(); }); if (MenuService != null) { var menuCommandID = new CommandID( GuidList.guidCSharpAchiever_Achiever_VSIXCmdSet, (int)PkgCmdIDList.showAchievementIndex); var menuItem = new MenuCommand(MenuItemCallback, menuCommandID); MenuService.AddCommand(menuItem); } if (SolutionBuildManager != null) { var buildTracker = new BuildTracker(DTE); SolutionBuildManager.AdviseUpdateSolutionEvents(buildTracker, out updateSolutionEventsCookie); } AddService<IAchevementLibraryService>(this, true); RegisterAchievementAssembly(typeof(NRefactoryAchievement).Assembly); GuiInitializer.Initialize(); AchievementContext.AchievementClicked += AchievementContext_AchievementClicked; DetectionDispatcher.DetectionCompleted += DetectionDispatcher_DetectionCompleted; }
/// <summary> /// Called when the VSPackage is loaded by Visual Studio. /// </summary> protected override void Initialize() { base.Initialize(); var preferredLocale = _settingsRepository.GetSettings().PreferredLocale; try { var cInfo = preferredLocale == string.Empty ? CultureInfo.InvariantCulture : CultureInfo.GetCultureInfo(preferredLocale); System.Threading.Thread.CurrentThread.CurrentUICulture = cInfo; } catch { //Ignored. This will throw if the culture in the settings repo isn't a valid culture. } if (MenuService != null) { var menuCommandID = new CommandID( GuidList.guidCSharpAchiever_Achiever_VSIXCmdSet, (int)PkgCmdIDList.showAchievementIndex); var menuItem = new MenuCommand(MenuItemCallback, menuCommandID); MenuService.AddCommand(menuItem); } if (SolutionBuildManager != null) { var buildTracker = new BuildTracker(DTE, _achievementService); SolutionBuildManager.AdviseUpdateSolutionEvents(buildTracker, out updateSolutionEventsCookie); } AddService<IAchievementLibraryService>(this, true); AddService(_achievementService, true); RegisterAchievementAssembly(typeof(NRefactoryAchievement).Assembly); AchievementUIContext.AchievementClicked += AchievementContext_AchievementClicked; _achievementService.StaticAnalysisCompleted += DetectionDispatcher_DetectionCompleted; }