static void Main(string[] args) { Duck mallard = new MallardDuck(); mallard.Display(); mallard.PerformQuack(); mallard.PerformFly(); Duck fauxDuck = new ModelDuck(); fauxDuck.Display(); fauxDuck.PerformQuack(); fauxDuck.PerformFly(); Duck disabledMallard = new MallardDuck() { FlyBehavior = new CannotFlyBehavior(), QuackBehavior = new MuteBehavior() }; disabledMallard.Display(); disabledMallard.PerformFly(); disabledMallard.PerformQuack(); fauxDuck.FlyBehavior = new JetPackBehavior(); fauxDuck.Display(); fauxDuck.PerformFly(); Console.ReadLine(); }
static void Main(string[] args) { Duck mallard = new MallardDuck(); mallard.Display(); mallard.PerformQuack(); mallard.PerformFly(); Console.WriteLine(); Duck model = new ModelDuck(); model.Display(); model.PerformQuack(); model.PerformFly(); model.SetFlyBehaviour(new FlyRocketPowered()); model.PerformFly(); Console.WriteLine(); Duck decoy = new DecoyDuck(); decoy.Display(); decoy.PerformQuack(); decoy.PerformFly(); decoy.SetQuackBehaviour(new Squeak()); Console.WriteLine(); Duck rubber = new RubberDuck(); rubber.Display(); rubber.PerformQuack(); rubber.PerformFly(); rubber.Swim(); Console.WriteLine(); }
private static void MiniDuckSimulator() { var mallard = new MallardDuck(); mallard.Display(); mallard.PerformFly(); mallard.PerformQuack(); var model = new ModelDuck(); model.Display(); model.PerformFly(); model.PerformQuack(); Console.WriteLine("---------\r\n>>> powered by rocket."); model.SetFlyBehavior(new FlyRocketPowered()); model.PerformFly(); }
static void Main(string[] args) { Duck mallard = new MallardDuck(); mallard.Display(); mallard.PerformFly(); mallard.PerformQuack(); Console.WriteLine(); Duck model = new ModelDuck(); model.Display(); model.PerformFly(); model.SetFlyBehavior(new FlyRocketPowered()); model.PerformFly(); }
static void Main(string[] args) { Duck real = new RealDuck(); real.Display(); real.PerformFly(); real.PerformQuack(); real.SetFlyBehavior(new FlyNoWay()); real.PerformFly(); Duck model = new ModelDuck(); model.Display(); model.PerformFly(); model.PerformQuack(); model.SetQuackBehavior(new DuckQuack()); model.PerformQuack(); Console.Read(); }
static void Main(string[] args) { Duck Mallard = new MallardDuck(); Mallard.Display(); Mallard.PerformQuack(); Mallard.PerformFly(); Duck Model = new ModelDuck(); Console.WriteLine(); Model.Display(); Model.PerformQuack(); Model.PerformFly(); Model.SetFlyBehavior(new FlyRocketPowered()); Model.PerformFly(); Duck Redhead = new RedheadDuck(); Console.WriteLine(); Redhead.Display(); Redhead.PerformQuack(); Redhead.PerformFly(); Duck Rubber = new RubberDuck(); Console.WriteLine(); Rubber.Display(); Rubber.PerformQuack(); Rubber.PerformFly(); Duck Decoy = new DecoyDuck(); Console.WriteLine(); Decoy.Display(); Decoy.PerformQuack(); Decoy.PerformFly(); }