void sceneViewModel_PickSceneRequest(object sender, ScenePickerRequestArgs args) { OnPossibleScenePickRequest(args); }
private void OnPossibleScenePickRequest(ScenePickerRequestArgs args) { if (null != PossibleScenePickRequest) { args.SenderChain.Add(this); PossibleScenePickRequest(this, args); } }
private void OnPickSceneRequest(string linkId) { if (null != PickSceneRequest) { ScenePickerRequestArgs args = new ScenePickerRequestArgs(); args.LinkId = linkId; args.SenderChain.Add(this); PickSceneRequest(this, args); } }