public bool ExecCommandWithArgs(StorySystem.StoryInstance instance, StorySystem.StoryMessageHandler handler, System.Int64 delta, System.Object iterator, params object[] args) { var err = LuaFunctionHelper.BeginCall(m_Cs2Lua_ExecCommandWithArgs); LuaFunctionHelper.PushValue(Self); LuaFunctionHelper.PushValue(instance); LuaFunctionHelper.PushValue(handler); LuaFunctionHelper.PushValue(delta); LuaFunctionHelper.PushValue(iterator); LuaFunctionHelper.PushParams(args); var end_call_res = LuaFunctionHelper.EndCall(err); if (end_call_res) { LuaFunctionHelper.BeginGetResult(err); bool __cs2lua_ret; LuaFunctionHelper.GetResult(out __cs2lua_ret); LuaFunctionHelper.EndGetResult(); return(__cs2lua_ret); } else { return(false); } }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { m_MsgId.Evaluate(instance, iterator, args); for (int i = 0; i < m_MsgArgs.Count; ++i) { IStoryValue<object> val = m_MsgArgs[i]; val.Evaluate(instance, iterator, args); } }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { m_ObjPath.Evaluate(instance, iterator, args); m_ComponentType.Evaluate(instance, iterator, args); if (m_HaveObj) { m_ObjVarName.Evaluate(instance, iterator, args); } }
protected override bool ExecCommand(StoryInstance instance, long delta) { int objId = m_ObjId.Value; string value = m_Value.Value; EntityInfo charObj = ClientModule.Instance.GetEntityById(objId); if (null != charObj) { charObj.IsControlByStory = (0 == value.CompareTo("true")); } return false; }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { m_Pos.Evaluate(instance, iterator, args); m_Radius.Evaluate(instance, iterator, args); m_Type.Evaluate(instance, iterator, args); m_EventName.Evaluate(instance, iterator, args); if (m_HaveSet) { m_SetVar.Evaluate(instance, iterator, args); m_SetVal.Evaluate(instance, iterator, args); m_ElseSetVal.Evaluate(instance, iterator, args); } }
static public int get_IsTerminated(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); pushValue(l, true); pushValue(l, self.IsTerminated); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_StackVariables(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); pushValue(l, true); pushValue(l, self.StackVariables); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Start(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); self.Start(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
protected override bool ExecCommand(StoryInstance instance, long delta) { Scene scene = instance.Context as Scene; if (null != scene) { int objId = m_ObjId.Value; string value = m_Value.Value; EntityInfo charObj = scene.SceneContext.GetEntityById(objId); if (null != charObj) { charObj.IsControlByStory = (0 == value.CompareTo("true")); } } return false; }
static public int constructor(IntPtr l) { try { StorySystem.StoryInstance o; o = new StorySystem.StoryInstance(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
public bool Execute(StoryInstance instance, long delta, object iterator, object[] args) { if (IsCompositeCommand) { return ExecCommand(instance, delta, iterator, args); } else { if (!m_LastExecResult) { //重复执行时不需要每个tick都更新变量值,每个命令每次执行,变量值只读取一次。 Evaluate(instance, iterator, args); } m_LastExecResult = ExecCommand(instance, delta); return m_LastExecResult; } }
static public int set_Namespace(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); string v; checkType(l, 2, out v); self.Namespace = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int ClearMessage(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); System.String[] a1; checkParams(l, 2, out a1); self.ClearMessage(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_Context(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); System.Object v; checkType(l, 2, out v); self.Context = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_IsPaused(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); bool v; checkType(l, 2, out v); self.IsPaused = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_StackVariables(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); Dictionary <System.String, object> v; checkType(l, 2, out v); self.StackVariables = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Tick(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); System.Int64 a1; checkType(l, 2, out a1); self.Tick(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
protected override bool ExecCommand(StoryInstance instance, long delta) { Scene scene = instance.Context as Scene; if (null != scene) { int objId = 0; if (m_ParamNum >= 5) { Vector3 pos = m_Pos.Value; float dir = m_Dir.Value; int camp = m_Camp.Value; int linkId = m_LinkId.Value; objId = scene.CreateEntity(m_UnitId.Value, pos.X, pos.Y, pos.Z, dir, camp, linkId); if (m_ParamNum > 6) { int aiLogic = m_AiLogic.Value; EntityInfo charObj = scene.SceneContext.GetEntityById(objId); if (null != charObj) { charObj.GetAiStateInfo().Reset(); charObj.GetAiStateInfo().AiLogic = aiLogic; if (m_ParamNum > 7) { int leaderId = m_LeaderId.Value; charObj.GetAiStateInfo().LeaderID = leaderId; } else { charObj.GetAiStateInfo().LeaderID = 0; } IEnumerable aiParams = m_AiParams.Value; int ix = 0; foreach (string aiParam in aiParams) { if (ix < AiStateInfo.c_MaxAiParamNum) { charObj.GetAiStateInfo().AiParam[ix] = aiParam; ++ix; } else { break; } } } } EntityInfo obj = scene.GetEntityById(objId); if (null != obj) { Msg_RC_CreateNpc msg = DataSyncUtility.BuildCreateNpcMessage(obj); scene.NotifyAllUser(RoomMessageDefine.Msg_RC_CreateNpc, msg); } } if (m_HaveObjId) { string varName = m_ObjIdVarName.Value; instance.SetVariable(varName, objId); } } return false; }
static public int GetMessageTriggerTime(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); System.String a1; checkType(l, 2, out a1); var ret = self.GetMessageTriggerTime(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { string msgId = m_MsgId.Value; ArrayList arglist = new ArrayList(); for (int i = 0; i < m_MsgArgs.Count; ++i) { IStoryValue<object> val = m_MsgArgs[i]; arglist.Add(val.Value); } object[] args = arglist.ToArray(); userThread.StorySystem.SendMessage(msgId, args); } return false; }
static public int Init(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); Dsl.DslInfo a1; checkType(l, 2, out a1); var ret = self.Init(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int PauseMessageHandler(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); self.PauseMessageHandler(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetVariable(IntPtr l) { try { StorySystem.StoryInstance self = (StorySystem.StoryInstance)checkSelf(l); System.String a1; checkType(l, 2, out a1); System.Object a2; checkType(l, 3, out a2); self.SetVariable(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
public void Evaluate(StorySystem.StoryInstance instance, StorySystem.StoryMessageHandler handler, StorySystem.StoryValueParams _params) { var err = LuaFunctionHelper.BeginCall(m_Cs2Lua_Evaluate); LuaFunctionHelper.PushValue(Self); LuaFunctionHelper.PushValue(instance); LuaFunctionHelper.PushValue(handler); LuaFunctionHelper.PushValue(_params); var end_call_res = LuaFunctionHelper.EndCall(err); if (end_call_res) { LuaFunctionHelper.BeginGetResult(err); LuaFunctionHelper.EndGetResult(); } else { } }
protected override bool ExecCommand(StoryInstance instance, long delta) { bool triggered = false; string name = m_Name.Value; float radius = m_Radius.Value; string type = m_Type.Value; string eventName = m_EventName.Value; UnityEngine.GameObject obj = UnityEngine.GameObject.Find(name); if (null != obj) { UnityEngine.Vector3 pos = obj.transform.position; if (type == "myself") { EntityViewModel view = EntityController.Instance.GetEntityViewById(ClientModule.Instance.LeaderID); if (null != view && null != view.Actor) { if ((view.Actor.transform.position - pos).sqrMagnitude < radius * radius) { GfxStorySystem.Instance.SendMessage(eventName, name, radius, type); triggered = true; } } } else if (type == "anyenemy" || type == "anyfriend") { EntityInfo myself = ClientModule.Instance.GetEntityById(ClientModule.Instance.LeaderID); ClientModule.Instance.KdTree.Query(pos.x, pos.y, pos.z, radius, (float distSqr, KdTreeObject kdObj) => { if (type == "anyenemy" && EntityInfo.GetRelation(myself, kdObj.Object) == CharacterRelation.RELATION_ENEMY || type == "anyfriend" && EntityInfo.GetRelation(myself, kdObj.Object) == CharacterRelation.RELATION_FRIEND) { GfxStorySystem.Instance.SendMessage(eventName, name, radius, type); triggered = true; return false; } return true; }); } } string varName = m_SetVar.Value; object varVal = m_SetVal.Value; object elseVal = m_ElseSetVal.Value; if (triggered) { instance.SetVariable(varName, varVal); } else { instance.SetVariable(varName, elseVal); } return false; }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { if (m_ParamNum >= 5) { m_UnitId.Evaluate(instance, iterator, args); m_Pos.Evaluate(instance, iterator, args); m_Dir.Evaluate(instance, iterator, args); m_Camp.Evaluate(instance, iterator, args); m_LinkId.Evaluate(instance, iterator, args); if (m_ParamNum > 6) { m_AiLogic.Evaluate(instance, iterator, args); m_AiParams.Evaluate(instance, iterator, args); if (m_ParamNum > 7) { m_LeaderId.Evaluate(instance, iterator, args); } } } if (m_HaveObjId) { m_ObjIdVarName.Evaluate(instance, iterator, args); } }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { string key = m_Key.Value; object val = m_Value.Value; if (val is int) { int v = (int)val; GlobalData.Instance.AddInt(key, v); } else if (val is float) { float v = (float)val; GlobalData.Instance.AddFloat(key, v); } else { string v = val as string; if (null == v) v = string.Empty; GlobalData.Instance.AddStr(key, v); } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { Scene scene = instance.Context as Scene; if (null != scene) { bool triggered = false; Vector3 pos = m_Pos.Value; float radius = m_Radius.Value; string type = m_Type.Value; string eventName = m_EventName.Value; if (type == "user") { scene.KdTree.Query(pos, radius, (float distSqr, KdTreeObject kdObj) => { if (kdObj.Object.EntityType != (int)EntityTypeEnum.Hero) { scene.StorySystem.SendMessage(eventName, pos, radius, type); triggered = true; return false; } return true; }); } else if (type == "npc") { scene.KdTree.Query(pos, radius, (float distSqr, KdTreeObject kdObj) => { if (kdObj.Object.EntityType != (int)EntityTypeEnum.Hero) { scene.StorySystem.SendMessage(eventName, pos, radius, type); triggered = true; return false; } return true; }); } string varName = m_SetVar.Value; object varVal = m_SetVal.Value; object elseVal = m_ElseSetVal.Value; if (triggered) { instance.SetVariable(varName, varVal); } else { instance.SetVariable(varName, elseVal); } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { string objPath = m_ObjPath.Value; object componentType = m_ComponentType.Value; UnityEngine.GameObject obj = UnityEngine.GameObject.Find(objPath); if (null != obj) { UnityEngine.Component component = null; Type t = componentType as Type; if (null != t) { component = obj.AddComponent(t); } else { string name = componentType as string; if (null != name) { t = Type.GetType(name); component = obj.AddComponent(t); } } if (m_HaveObj) { string varName = m_ObjVarName.Value; instance.SetVariable(varName, component); } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { Scene scene = instance.Context as Scene; if (null != scene) { int sceneId = m_TargetSceneId.Value; object idObj = m_ObjId.Value; if (idObj is int) { int objId = (int)idObj; EntityInfo entity = scene.GetEntityById(objId); if (null != entity) { User us = entity.CustomData as User; if (null != us) { RoomServer.RoomServer.Instance.PlayerRequestActiveRoom(sceneId, us.Guid); } } } else { IList<int> list = idObj as IList<int>; if (null != list) { List<ulong> guids = new List<ulong>(); for (int i = 0; i < list.Count; ++i) { EntityInfo entity = scene.GetEntityById(list[i]); if (null != entity) { User us = entity.CustomData as User; if (null != us) { guids.Add(us.Guid); } } } if (guids.Count > 0) { RoomServer.RoomServer.Instance.PlayerRequestActiveRoom(sceneId, guids.ToArray()); } } } } return false; }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { m_Key.Evaluate(instance, iterator, args); m_Type.Evaluate(instance, iterator, args); }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; int itemId = m_ItemId.Value; int itemNum = m_ItemNum.Value; UserInfo ui = userThread.GetUserInfo(guid); if (null != ui) { ui.ItemBag.ReduceItemData(itemId, itemNum); } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; UserInfo ui = userThread.GetUserInfo(guid); if (null != ui) { ui.IntDatas.Clear(); ui.FloatDatas.Clear(); ui.StringDatas.Clear(); } } return false; }
protected virtual bool ExecCommand(StoryInstance instance, StoryMessageHandler handler, long delta) { return(false); }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { m_UserGuid.Evaluate(instance, iterator, args); }
private void AddStoryInstance(string storyId, StoryInstance info) { if (!m_StoryInstancePool.ContainsKey(storyId)) { m_StoryInstancePool.Add(storyId, info); } else { m_StoryInstancePool[storyId] = info; } }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; object id = m_MemberId.Value; UserInfo ui = userThread.GetUserInfo(guid); if (null != ui) { if (id is ulong) { ulong memberGuid = (ulong)id; MemberInfo mi = ui.MemberInfos.Find(info => info.MemberGuid == memberGuid); if (null != mi) { ui.MemberInfos.Remove(mi); } } else { try { int heroId = (int)id; MemberInfo mi = ui.MemberInfos.Find(info => info.HeroId == heroId); if (null != mi) { ui.MemberInfos.Remove(mi); } } catch { } } } } return false; }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { m_Receiver.Evaluate(instance, iterator, args); m_Title.Evaluate(instance, iterator, args); m_Content.Evaluate(instance, iterator, args); m_Sender.Evaluate(instance, iterator, args); m_LevelDemand.Evaluate(instance, iterator, args); m_ValidPeriod.Evaluate(instance, iterator, args); m_Money.Evaluate(instance, iterator, args); m_Gold.Evaluate(instance, iterator, args); for (int i = 0; i < m_MailItems.Count; ++i) { IStoryValue<int> val = m_MailItems[i]; val.Evaluate(instance, iterator, args); } }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { string key = m_Key.Value; string type = m_Type.Value; if (type=="int") { GlobalData.Instance.RemoveInt(key); } else if (type=="float") { GlobalData.Instance.RemoveFloat(key); } else { GlobalData.Instance.RemoveStr(key); } } return false; }
protected virtual bool ExecCommand(StoryInstance instance, long delta, object iterator, object[] args) { return(false); }
protected virtual void Evaluate(StoryInstance instance, object iterator, object[] args) { }
private void Load(Dsl.DslFile dataFile, int sceneId, string _namespace, string resourceName) { lock (m_Lock) { Dictionary <string, StoryInstance> existStoryInstances; if (!m_StoryInstancePool.TryGetValue(resourceName, out existStoryInstances)) { List <Dsl.ISyntaxComponent> cmdOrValList = new List <Dsl.ISyntaxComponent>(); existStoryInstances = new Dictionary <string, StoryInstance>(); m_StoryInstancePool.Add(resourceName, existStoryInstances); for (int i = 0; i < dataFile.DslInfos.Count; i++) { var comp = dataFile.DslInfos[i]; string id = comp.GetId(); if (id == "story" || id == "script") { var funcData = comp as Dsl.FunctionData; if (null != funcData) { Dsl.CallData callData = funcData.Call; if (null != callData && callData.HaveParam()) { StoryInstance instance = new StoryInstance(); if (!string.IsNullOrEmpty(_namespace)) { instance.Namespace = _namespace; } instance.Init(funcData); string storyId; if (string.IsNullOrEmpty(_namespace)) { storyId = instance.StoryId; } else { storyId = string.Format("{0}:{1}", _namespace, instance.StoryId); instance.StoryId = storyId; } if (!existStoryInstances.ContainsKey(storyId)) { existStoryInstances.Add(storyId, instance); } else { existStoryInstances[storyId] = instance; } LogSystem.Info("ParseStory {0} {1}", storyId, sceneId); } } } else if (id == "command" || id == "value") { cmdOrValList.Add(comp); } else { LogSystem.Error("[LoadStory] Unknown story keyword '{0}'", id); } } CustomCommandValueParser.FirstParse(cmdOrValList); CustomCommandValueParser.FinalParse(cmdOrValList); } Dictionary <string, StoryInstance> storyInstances; if (!m_StoryInstances.TryGetValue(sceneId, out storyInstances)) { storyInstances = new Dictionary <string, StoryInstance>(existStoryInstances); m_StoryInstances.Add(sceneId, storyInstances); } else { foreach (var pair in existStoryInstances) { if (!storyInstances.ContainsKey(pair.Key)) { storyInstances.Add(pair.Key, pair.Value); } else { storyInstances[pair.Key] = pair.Value; } } } } }
protected virtual void Evaluate(StoryInstance instance, StoryMessageHandler handler, object iterator, object[] args) { }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; object id = m_ItemId.Value; UserInfo ui = userThread.GetUserInfo(guid); if (null != ui) { if (id is ulong) { ulong itemGuid = (ulong)id; ui.ItemBag.DelItemData(itemGuid); } else { try { int itemId = (int)id; ui.ItemBag.DelItemData(itemId); } catch { } } } } return false; }
protected virtual bool ExecCommand(StoryInstance instance, long delta) { return(false); }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; string key = m_Key.Value; string type = m_Type.Value; UserInfo ui = userThread.GetUserInfo(guid); if (null != ui) { if (type == "int") { ui.IntDatas.Remove(key); } else if (type == "float") { ui.FloatDatas.Remove(key); } else { ui.StringDatas.Remove(key); } } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; int linkId = m_LinkId.Value; int level = m_Level.Value; UserInfo ui = userThread.GetUserInfo(guid); if (null != ui) { MemberInfo mi = new MemberInfo(); mi.MemberGuid = UserServer.Instance.GlobalProcessThread.GenerateMemberGuid(); mi.HeroId = linkId; mi.Level = level; ui.MemberInfos.Add(mi); } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong receiver = m_Receiver.Value; string title = m_Title.Value; string content = m_Content.Value; string sender = m_Sender.Value; int levelDemand = m_LevelDemand.Value; int validPeriod = m_ValidPeriod.Value; int money = m_Money.Value; int gold = m_Gold.Value; MailInfo mailInfo = new MailInfo(); mailInfo.m_Receiver = receiver; mailInfo.m_Title = title; mailInfo.m_Text = content; mailInfo.m_Sender = sender; mailInfo.m_Money = money; mailInfo.m_Gold = gold; mailInfo.m_LevelDemand = levelDemand; for (int i = 0; i < m_MailItems.Count - 1; i += 2) { int itemId = m_MailItems[i].Value; int itemNum = m_MailItems[i + 1].Value; MailItem mailItem = new MailItem(); mailItem.m_ItemId = itemId; mailItem.m_ItemNum = itemNum; mailInfo.m_Items.Add(mailItem); } GlobalProcessThread globalProcess = UserServer.Instance.GlobalProcessThread; if (receiver > 0) { globalProcess.QueueAction(globalProcess.SendUserMail, mailInfo, validPeriod); } else { globalProcess.QueueAction(globalProcess.SendWholeMail, mailInfo, validPeriod); } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; string key = m_Key.Value; object val = m_Value.Value; UserInfo ui = userThread.GetUserInfo(guid); if (null != ui) { if (val is int) { int v = (int)val; if (ui.IntDatas.ContainsKey(key)) ui.IntDatas[key] = v; else ui.IntDatas.Add(key, v); } else if (val is float) { float v = (float)val; if (ui.FloatDatas.ContainsKey(key)) ui.FloatDatas[key] = v; else ui.FloatDatas.Add(key, v); } else { string v = val as string; if (null == v) v = string.Empty; if (ui.StringDatas.ContainsKey(key)) ui.StringDatas[key] = v; else ui.StringDatas.Add(key, v); } } } return false; }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { ulong guid = m_UserGuid.Value; userThread.SyncItems(guid); } return false; }
protected override void Evaluate(StoryInstance instance, object iterator, object[] args) { }
public void Evaluate(StoryInstance instance, StoryMessageHandler handler, object iterator, object[] args) { }
protected override bool ExecCommand(StoryInstance instance, long delta) { UserThread userThread = instance.Context as UserThread; if (null != userThread) { GlobalData.Instance.Clear(); } return false; }