public void StartPopping(string text, StorySystemManager.DisplayDoneReceiver receiver) { this.str = text; pop = PopText(str); StartCoroutine(pop); this.receiver = receiver; }
public void Display(SimpleDialogNode dialog, StorySystemManager.DisplayDoneReceiver receiver) { RefreshDialog(); dialogControl.StartPopping(dialog.DialogText, receiver); }
public void Display(OptionsDialogNode dialog, StorySystemManager.DisplayDoneReceiver receiver) { RefreshDialog(); optionsControl.FillOptions(dialog.optionsText.ToArray()); }