public override IStoryCommand Clone() { SleepCommand cmd = new SleepCommand(); cmd.m_Time = m_Time.Clone(); cmd.m_Condition = m_Condition.Clone(); cmd.m_HaveCondition = m_HaveCondition; return cmd; }
public override IStoryCommand Clone() { SleepCommand cmd = new SleepCommand(); cmd.m_Time = m_Time.Clone(); cmd.m_Condition = m_Condition.Clone(); cmd.m_HaveCondition = m_HaveCondition; return(cmd); }