コード例 #1
0
        private static void AddQuestionsToGame(int gameId, out string errorMessage, int? categoryId = null)
        {
            using (var dbContext = new FilmQuizDBEntities())
            {
                try
                {

                    var game = dbContext.Games
                        .Where(g => g.G_Id == gameId)
                        .SingleOrDefault();

                    List<Questions> questions;

                    if (categoryId != null)
                    {
                        questions = dbContext.Questions
                            .Where(q => q.Category == categoryId)
                            .ToList();
                    }
                    else
                    {
                        questions = dbContext.Questions.ToList();
                    }

                    game.Questions = questions;

                    dbContext.SaveChanges();

                    errorMessage = null;
                }

                catch (Exception e)
                {
                    errorMessage = "Something went wrong on the server: " + e.Message;
                }
            }
        }
コード例 #2
0
        public static GameDTO CreateNewGame(GameDTO game, out string errorMessage)
        {
            using (var dbContext = new FilmQuizDBEntities())
            {
                try
                {
                    // Setting game fields
                    var newGame = new Games()
                    {
                        Name = game.Name,
                        PlayerTurn = 1,
                        TurnNumber = 1,
                        Turns = game.Turns,
                    };

                    // Check if category is all or specific
                    if (game.Category == null)
                    {
                        newGame.Category = null;
                    }
                    else
                    {
                        newGame.Category = game.Category.Id; 
                    }

                    // Creates game in db
                    dbContext.Games.Add(newGame);
                    dbContext.SaveChanges();

                    // Add players
                    string em = "";
                    AddPlayersToGame(game.Players, newGame.G_Id, out em);

                    if (!string.IsNullOrEmpty(em))
                    {
                        errorMessage = em;
                        return null;
                    }

                    else
                    {
                        // Add questions
                        AddQuestionsToGame(newGame.G_Id, out em, newGame.Category);

                        if (!string.IsNullOrEmpty(em))
                        {
                            errorMessage = em;
                            return null;
                        }

                        else
                        {
                            // Returns a fresh copy from the db, of the newly created game
                            var getGame = GetGame(newGame.G_Id, out em);
                            if (!string.IsNullOrEmpty(em))
                            {
                                errorMessage = em;
                                return null;
                            }
                            else { errorMessage = null; return getGame; }
                        }

                        
                    }
                }

                catch(Exception e)
                {
                    errorMessage = "Something went wrong on the server: " + e.Message;
                    return null;
                }
            }
        }
コード例 #3
0
        private static void AddPlayersToGame(List<PlayerDTO> players, int gameId, out string errorMessage)
        {
            using (var dbContext = new FilmQuizDBEntities())
            {
                try
                {
                    foreach (var p in players)
                    {
                        var newPlayer = new Players
                        {
                            Name = p.Name,
                            Game = gameId,
                            Number = p.Number,
                            Points = 0,
                        };
                        dbContext.Players.Add(newPlayer);
                    }
                    dbContext.SaveChanges();

                    errorMessage = null;
                }

                catch(Exception e)
                {
                    errorMessage = "Something went wrong on the server: " + e.Message;
                }
            }
        }