public bool Equals(StorEvilScenarioOutlineElement other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return (ScenarioOutline.Id.Equals(other.ScenarioOutline.Id)); }
public bool Equals(StorEvilScenarioOutlineElement other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return(ScenarioOutline.Id.Equals(other.ScenarioOutline.Id)); }
public bool Equals(StorEvilScenarioOutlineElement other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return base.Equals(other) && Equals(other._namespace, _namespace) && Equals(other._scenarioOutline, _scenarioOutline); }