private UserInfoWindow(MainGUI main, User u) { InitializeComponent(); this._User = u; this._Main = main; this.UpdateData(); }
private void btn_create_user_Click(object sender, RoutedEventArgs e) { if (this.TBUsername.Text != "Uživatelské jméno...") { if (this.PasswordBox.Password == this.PasswordBox_Confirm.Password) { User newu = new User(this.TBUsername.Text, this.PasswordBox.Password.ToString(), "en-US", Convert.ToDecimal(1000), new List<Pack>()); //currency this._Users.Add(newu); //objekt není nastaven na instanci objektu this.SerializeUsers(); MainGUI main = MainGUI.ReturnInstance(newu); main.Show(); this.Close(); } else { this.Height = 190; this.PasswordWarning.Visibility = Visibility.Visible; this.ClearPasswordBox(); } } else { this.TBUsername.Text = "Zadejte uživatelské jméno!"; this.TBUsername.Foreground = new SolidColorBrush(Colors.Red); } }
//ZMĚNIT TOPMOST na true #region Singleton private MainGUI(User u) { InitializeComponent(); this._Stocks = new List<Stock>(); this.JSS = new JavaScriptSerializer(); this.User = u; this.LoadStocks(); this.Topmost = false; this.UpdateUserInfo(); this.UpdateTime(); }
public static UserInfoWindow ReturnInstance(MainGUI main, User u) { if (UserInfoWindow.instance == null) UserInfoWindow.instance = new UserInfoWindow(main, u); return UserInfoWindow.instance; }
public static MainGUI ReturnInstance(User u) { if (MainGUI.instance == null) MainGUI.instance = new MainGUI(u); return MainGUI.instance; }
public static MarketWindow ReturnInstance(User u) { if (MarketWindow.instance == null) MarketWindow.instance = new MarketWindow(u); return MarketWindow.instance; }
private MarketWindow(User u) { InitializeComponent(); this._User = u; }
public static ChangePasswordWindow ReturnInstance(MainGUI main, User u) { if (ChangePasswordWindow.instance == null) ChangePasswordWindow.instance = new ChangePasswordWindow(main, u); return ChangePasswordWindow.instance; }
private ChangePasswordWindow(MainGUI main, User u) { InitializeComponent(); this._Main = main; this._User = u; }