/// <summary> /// Loads the waypoint reference from the DB from the specified level /// </summary> /// <param name="level"></param> /// <returns></returns> public (StinkyLevel level, SPoint position) Load(StinkyLevel level) { var element = GetDataElement(level).FirstOrDefault(); if (element == null) { return(level, default); } return(Load(element)); }
public bool LevelMarkerPlaced(StinkyLevel level) => Levels.Keys.FirstOrDefault(x => x.LevelFilePath == level.LevelFilePath) != null;