コード例 #1
0
        // Update is called once per frame
        void Update()
        {
            // Decide on behavior
            ds_force  = arrive.getSteering();
            ds_torque = align.getSteering();

            ds = new DynoSteering(ds_force.force, ds_torque.torque);

            // Update Kinematic Steering
            kso = char_RigidBody.updateSteering(ds, Time.deltaTime);
            //Debug.Log(kso.position);
            transform.position = new Vector3(kso.position.x, transform.position.y, kso.position.z);
            transform.rotation = Quaternion.Euler(0f, kso.orientation * Mathf.Rad2Deg, 0f);
        }
コード例 #2
0
        // Update is called once per frame
        void Update()
        {
            ds = new DynoSteering();

            if (bHasGoal)
            {
                // Decide on behavior
                ds_force  = arrive.getSteering();
                ds_torque = align.getSteering();
            }
            else
            {
                Vector3 tempGoal = ds_wander.getWanderGoal(char_RigidBody.getVelocity(), transform.position, toCenterWanderCircle, wanderCircleRad);                     //, UpperBoundX, LowerBoundX, UpperBoundZ, LowerBoundZ);
                ds_force  = arrive.getSteering(tempGoal);
                ds_torque = align.getSteering(tempGoal);
            }

            ds.force  = ds_force.force;
            ds.torque = ds_torque.torque;


            // Update Kinematic Steering
            kso = char_RigidBody.updateSteering(ds, Time.deltaTime);
            //Debug.Log(kso.position);
            transform.position = new Vector3(kso.position.x, transform.position.y, kso.position.z);
            transform.rotation = Quaternion.Euler(0f, kso.orientation * Mathf.Rad2Deg, 0f);

            /*record and write out speed on timer*/
            string t = (Time.time - StartTime).ToString();

            using (System.IO.StreamWriter file =
                       new System.IO.StreamWriter(@"C:\Grad School\AI\A1\" + FileName, true))
            {
                file.WriteLine(t + " | " + char_RigidBody.getVelocity().ToString());
            }

            DropCrumb(char_RigidBody.getVelocity());

            if (!(CheckInBounds(transform.position, UpperBoundX, LowerBoundX, UpperBoundZ, LowerBoundZ)))
            {
                char_RigidBody.setVelocity(char_RigidBody.getVelocity() * -1);
                //char_RigidBody.setRotation(char_RigidBody.getRotation () * -1);
                //char_RigidBody.setOrientation(char_RigidBody.getOrientation () - 180);
                //transform.Rotate (0, 180, 0);


                //float targetOrientation = char_RigidBody.getNewOrientation ((transform.position + char_RigidBody.getVelocity ()));
                //char_RigidBody.setRotation (targetOrientation - char_RigidBody.getOrientation ());

                //char_RigidBody.setOrientation (targetOrientation);
                //char_RigidBody.setRotation (char_RigidBody.getRotation () - 180);
                //char_RigidBody.setOrientation

                /*
                 * if (CheckInBounds (transform.position + (char_RigidBody.getVelocity () * -1), UpperBoundX, LowerBoundX, UpperBoundZ, LowerBoundZ))
                 * {
                 *      char_RigidBody.setVelocity (char_RigidBody.getVelocity () * -1);
                 * }
                 */
                //transform.Rotate (0, 180, 0);
                //char_RigidBody.setOrientation( char_RigidBody() * (-1)  );//char_RigidBody.getNewOrientation())//  char_RigidBody.getOrientation() - 180  );//char_RigidBody.getNewOrientation (char_RigidBody.getVelocity ()));
                //transform.rotation = Quaternion.Euler (0, kso.orientation * Mathf.Rad2Deg * -1 ,0);
                //char_RigidBody.setRotation(char_RigidBody.getRotation () * -1);
            }
        }