// Token: 0x06000750 RID: 1872 RVA: 0x0000E1E4 File Offset: 0x0000C3E4 public static bool SetProperty2(SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, string pchPropertyName, float flValue) { InteropHelp.TestIfAvailableClient(); bool result; using (InteropHelp.UTF8StringHandle utf8StringHandle = new InteropHelp.UTF8StringHandle(pchPropertyName)) { result = NativeMethods.ISteamInventory_SetProperty2(CSteamAPIContext.GetSteamInventory(), handle, nItemID, utf8StringHandle, flValue); } return(result); }
// Token: 0x06000663 RID: 1635 RVA: 0x0000CF1C File Offset: 0x0000B11C public static bool RemoveProperty(SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, string pchPropertyName) { InteropHelp.TestIfAvailableGameServer(); bool result; using (InteropHelp.UTF8StringHandle utf8StringHandle = new InteropHelp.UTF8StringHandle(pchPropertyName)) { result = NativeMethods.ISteamInventory_RemoveProperty(CSteamGameServerAPIContext.GetSteamInventory(), handle, nItemID, utf8StringHandle); } return(result); }
// Token: 0x06000751 RID: 1873 RVA: 0x000056FA File Offset: 0x000038FA public static bool SubmitUpdateProperties(SteamInventoryUpdateHandle_t handle, out SteamInventoryResult_t pResultHandle) { InteropHelp.TestIfAvailableClient(); return(NativeMethods.ISteamInventory_SubmitUpdateProperties(CSteamAPIContext.GetSteamInventory(), handle, out pResultHandle)); }