public static bool SetCertificate(IntPtr pCertificate, int cbCertificate, out SteamNetworkingErrMsg errMsg) { InteropHelp.TestIfAvailableGameServer(); return(NativeMethods.ISteamNetworkingSockets_SetCertificate(CSteamGameServerAPIContext.GetSteamNetworkingSockets(), pCertificate, cbCertificate, out errMsg)); }
public static bool GetCertificateRequest(out int pcbBlob, IntPtr pBlob, out SteamNetworkingErrMsg errMsg) { InteropHelp.TestIfAvailableGameServer(); return(NativeMethods.ISteamNetworkingSockets_GetCertificateRequest(CSteamGameServerAPIContext.GetSteamNetworkingSockets(), out pcbBlob, pBlob, out errMsg)); }
internal bool SetCertificate(IntPtr pCertificate, int cbCertificate, ref SteamNetworkingErrMsg errMsg) { var returnValue = _SetCertificate(Self, pCertificate, cbCertificate, ref errMsg); return(returnValue); }
private static extern bool _SetCertificate(IntPtr self, IntPtr pCertificate, int cbCertificate, ref SteamNetworkingErrMsg errMsg);
internal bool GetCertificateRequest(ref int pcbBlob, IntPtr pBlob, ref SteamNetworkingErrMsg errMsg) { var returnValue = _GetCertificateRequest(Self, ref pcbBlob, pBlob, ref errMsg); return(returnValue); }
private static extern bool _GetCertificateRequest(IntPtr self, ref int pcbBlob, IntPtr pBlob, ref SteamNetworkingErrMsg errMsg);