internal async Task <SteamInventoryStartPurchaseResult_t?> StartPurchase([In, Out] InventoryDefId[] pArrayItemDefs, [In, Out] uint[] punArrayQuantity, uint unArrayLength) { return(await SteamInventoryStartPurchaseResult_t.GetResultAsync(_StartPurchase( Self, pArrayItemDefs, punArrayQuantity, unArrayLength ))); }
internal async Task <SteamInventoryStartPurchaseResult_t?> StartPurchase([In][Out] InventoryDefId[] pArrayItemDefs, [In][Out] uint[] punArrayQuantity, uint unArrayLength) { SteamInventoryStartPurchaseResult_t?resultAsync = await SteamInventoryStartPurchaseResult_t.GetResultAsync(this._StartPurchase(this.Self, pArrayItemDefs, punArrayQuantity, unArrayLength)); return(resultAsync); }