//----------------------------------------------------------------------------- // Purpose: Callback from Steam when logon is fully completed and VAC secure policy is set //----------------------------------------------------------------------------- void OnPolicyResponse(GSPolicyResponse_t pPolicyResponse) { #if USE_GS_AUTH_API // Check if we were able to go VAC secure or not if (SteamGameServer.BSecure()) { Debug.Log("SpaceWarServer is VAC Secure!"); } else { Debug.Log("SpaceWarServer is not VAC Secure!"); } Debug.Log("Game server SteamID:" + SteamGameServer.GetSteamID().ToString()); #endif }
/// <summary> /// From Spacewar: /// Callback from Steam when logon is fully completed and VAC secure policy is set /// </summary> /// <param name="callback"></param> void OnPolicyResponse(GSPolicyResponse_t callback) { Debug.LogFormat("Steam logged in successfully! Vac Secure: {0}", VACSecure); }