internal async Task <ComputeNewPlayerCompatibilityResult_t?> ComputeNewPlayerCompatibility(SteamId steamIDNewPlayer) { return(await ComputeNewPlayerCompatibilityResult_t.GetResultAsync(_ComputeNewPlayerCompatibility( Self, steamIDNewPlayer ))); }
internal async Task <ComputeNewPlayerCompatibilityResult_t?> ComputeNewPlayerCompatibility(SteamId steamIDNewPlayer) { var returnValue = _ComputeNewPlayerCompatibility(Self, steamIDNewPlayer); return(await ComputeNewPlayerCompatibilityResult_t.GetResultAsync(returnValue)); }
internal async Task <ComputeNewPlayerCompatibilityResult_t?> ComputeNewPlayerCompatibility(SteamId steamIDNewPlayer) { ComputeNewPlayerCompatibilityResult_t?resultAsync = await ComputeNewPlayerCompatibilityResult_t.GetResultAsync(this._ComputeNewPlayerCompatibility(this.Self, steamIDNewPlayer)); return(resultAsync); }