internal TicketAuthCallback( CMsgClientTicketAuthComplete tickAuth ) { SteamID = tickAuth.steam_id; GameID = tickAuth.game_id; State = tickAuth.estate; AuthSessionResponse = ( EAuthSessionResponse )tickAuth.eauth_session_response; TicketCRC = tickAuth.ticket_crc; TicketSequence = tickAuth.ticket_sequence; }
internal TicketAuthCallback( SteamClient client, CMsgClientTicketAuthComplete tickAuth ) : base( client )