internal ChatInviteCallback( CMsgClientChatInvite invite ) { this.InvitedID = invite.steam_id_invited; this.ChatRoomID = invite.steam_id_chat; this.PatronID = invite.steam_id_patron; this.ChatRoomType = ( EChatRoomType )invite.chatroom_type; this.FriendChatID = invite.steam_id_friend_chat; this.ChatRoomName = invite.chat_name; this.GameID = invite.game_id; }
internal ChatInviteCallback( SteamClient client, CMsgClientChatInvite invite ) : base( client )