protected new void FetchData() { if (IsPublic) { var stats = doc.GetXmlElement("stats"); Accuracy = float.Parse(stats.GetInnerText("accuracy")); AliensBurned = int.Parse(stats.GetInnerText("aliensburned")); AliensKilled = int.Parse(stats.GetInnerText("alienskilled")); Campaigns = int.Parse(stats.GetInnerText("campaigns")); DamageTaken = int.Parse(stats.GetInnerText("damagetaken")); Experience = int.Parse(stats.GetInnerText("experience")); ExperienceRequired = int.Parse(stats.GetInnerText("xprequired")); FastHacks = int.Parse(stats.GetInnerText("fasthacks")); GamesSuccessful = int.Parse(stats.GetInnerText("gamessuccess")); Healing = int.Parse(stats.GetInnerText("healing")); KillsPerHour = float.Parse(stats.GetInnerText("killsperhour")); Level = int.Parse(stats.GetInnerText("level")); Promotion = int.Parse(stats.GetInnerText("promotion")); NextUnlock = stats.GetInnerText("nextunlock"); NextUnlockImage = stats.GetInnerText("nextunlockimg"); TotalGames = int.Parse(stats.GetInnerText("totalgames")); if (Promotion > 0) { PromotionImage = "http://steamcommunity.com/public/images/gamestats/swarm/" + stats.GetInnerText("promotionpic"); } GamesSusscessfulPercentage = (TotalGames > 0 ? (float)GamesSuccessful / TotalGames : 0); WeaponStats = new AlienSwarmWeaponStats(stats.GetXmlElement("weapons")); var xmlweapons = stats.GetXmlElement("weapons"); List <AlienSwarmWeapon> weaponlist = new List <AlienSwarmWeapon>(); foreach (string weapon in weapons) { weaponlist.Add(new AlienSwarmWeapon(xmlweapons.GetXmlElement(weapon))); } Weapons = weaponlist.ToArray(); Favorites = new AlienSwarmFavorites(stats.GetXmlElement("favorites")); List <AlienSwarmMission> missionlist = new List <AlienSwarmMission>(); foreach (XmlElement mission in stats.GetXmlElement("missions")) { if (mission.NodeType == XmlNodeType.Text) { continue; } missionlist.Add(new AlienSwarmMission(mission)); } Missions = missionlist.ToArray(); } }
protected new void FetchData() { if (IsPublic) { var stats = doc.GetXmlElement("stats"); Accuracy = float.Parse(stats.GetInnerText("accuracy")); AliensBurned = int.Parse(stats.GetInnerText("aliensburned")); AliensKilled = int.Parse(stats.GetInnerText("alienskilled")); Campaigns = int.Parse(stats.GetInnerText("campaigns")); DamageTaken = int.Parse(stats.GetInnerText("damagetaken")); Experience = int.Parse(stats.GetInnerText("experience")); ExperienceRequired = int.Parse(stats.GetInnerText("xprequired")); FastHacks = int.Parse(stats.GetInnerText("fasthacks")); GamesSuccessful = int.Parse(stats.GetInnerText("gamessuccess")); Healing = int.Parse(stats.GetInnerText("healing")); KillsPerHour = float.Parse(stats.GetInnerText("killsperhour")); Level = int.Parse(stats.GetInnerText("level")); Promotion = int.Parse(stats.GetInnerText("promotion")); NextUnlock = stats.GetInnerText("nextunlock"); NextUnlockImage = stats.GetInnerText("nextunlockimg"); TotalGames = int.Parse(stats.GetInnerText("totalgames")); if (Promotion > 0) PromotionImage = "http://steamcommunity.com/public/images/gamestats/swarm/" + stats.GetInnerText("promotionpic"); GamesSusscessfulPercentage = (TotalGames > 0 ? (float)GamesSuccessful / TotalGames : 0); WeaponStats = new AlienSwarmWeaponStats(stats.GetXmlElement("weapons")); var xmlweapons = stats.GetXmlElement("weapons"); List<AlienSwarmWeapon> weaponlist = new List<AlienSwarmWeapon>(); foreach (string weapon in weapons) { weaponlist.Add(new AlienSwarmWeapon(xmlweapons.GetXmlElement(weapon))); } Weapons = weaponlist.ToArray(); Favorites = new AlienSwarmFavorites(stats.GetXmlElement("favorites")); List<AlienSwarmMission> missionlist = new List<AlienSwarmMission>(); foreach (XmlElement mission in stats.GetXmlElement("missions")) { if (mission.NodeType == XmlNodeType.Text) continue; missionlist.Add(new AlienSwarmMission(mission)); } Missions = missionlist.ToArray(); } }