public bool BakeAllGUI() { bool hasBakeComponents = GameObject.FindObjectsOfType <SteamAudioProbeBox>().Length > 0; if (hasBakeComponents) { EditorGUILayout.LabelField("Bake All", EditorStyles.boldLabel); } else { return(false); } GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Select All")) { SelectForBakeEffect(true); } if (GUILayout.Button("Select None")) { SelectForBakeEffect(false); } if (GUILayout.Button("Bake", GUILayout.Width(200.0f))) { BakeSelected(); } EditorGUILayout.EndHorizontal(); GUI.enabled = true; DisplayProgressBarAndCancel(); return(true); }
// // GUI for BakedReverb // public void BakedReverbGUI() { EditorGUILayout.Space(); EditorGUILayout.LabelField("Baked Reverb Settings", EditorStyles.boldLabel); SteamAudioListener bakedReverb = serializedObject.targetObject as SteamAudioListener; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.PropertyField(serializedObject.FindProperty("useAllProbeBoxes")); if (!serializedObject.FindProperty("useAllProbeBoxes").boolValue) { EditorGUILayout.PropertyField(serializedObject.FindProperty("probeBoxes"), true); } EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(" "); if (GUILayout.Button("Bake Reverb")) { bakedReverb.BeginBake(); } EditorGUILayout.EndHorizontal(); GUI.enabled = true; DisplayProgressBarAndCancel(); }
public override void OnInspectorGUI() { serializedObject.Update(); var oldGUIEnabled = GUI.enabled; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; var tgt = target as SteamAudioProbeBatch; EditorGUILayout.PropertyField(mAsset); EditorGUILayout.PropertyField(mPlacementStrategy); if ((ProbeGenerationType)mPlacementStrategy.enumValueIndex == ProbeGenerationType.UniformFloor) { EditorGUILayout.PropertyField(mHorizontalSpacing); EditorGUILayout.PropertyField(mHeightAboveFloor); } EditorGUILayout.Space(); if (GUILayout.Button("Generate Probes")) { tgt.GenerateProbes(); EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); } if (tgt.GetNumProbes() > 0) { EditorGUILayout.Space(); EditorGUILayout.LabelField("Baked Pathing Settings", EditorStyles.boldLabel); if (GUILayout.Button("Bake")) { tgt.BeginBake(); mShouldShowProgressBar = true; } } GUI.enabled = oldGUIEnabled; if (mShouldShowProgressBar && !Baker.IsBakeActive()) { mShouldShowProgressBar = false; } if (mShouldShowProgressBar) { Baker.DrawProgressBar(); } Repaint(); if (tgt.GetNumProbes() > 0) { EditorGUILayout.Space(); EditorGUILayout.LabelField("Probe Statistics", EditorStyles.boldLabel); EditorGUILayout.LabelField("Probes", tgt.GetNumProbes().ToString()); EditorGUILayout.LabelField("Data Size", Common.HumanReadableDataSize(tgt.probeDataSize)); if (tgt.GetNumLayers() > 0) { EditorGUILayout.Space(); EditorGUILayout.LabelField("Detailed Statistics", EditorStyles.boldLabel); for (var i = 0; i < tgt.GetNumLayers(); ++i) { var layerInfo = tgt.GetInfoForLayer(i); var name = ""; if (layerInfo.identifier.type == BakedDataType.Pathing) { name = "Pathing"; } else if (layerInfo.identifier.variation == BakedDataVariation.Reverb) { name = "Reverb"; } else { name = layerInfo.gameObject.name; } EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(name, Common.HumanReadableDataSize(layerInfo.dataSize)); if (GUILayout.Button("Clear")) { tgt.DeleteBakedDataForIdentifier(layerInfo.identifier); EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); } EditorGUILayout.EndHorizontal(); } } } serializedObject.ApplyModifiedProperties(); }