public void Run(CallbackMsg_t msg) { if (this.OnRun != null) { this.OnRun(msg); } }
/// <summary> /// Gets the last callback in steamclient's callback queue. /// </summary> /// <param name="pipe">The steam pipe.</param> /// <param name="message">A reference to a callback object to copy the callback to.</param> /// <returns>True if a callback was copied, or false if no callback was waiting, or an error occured.</returns> public static bool GetCallback(int pipe, ref CallbackMsg_t message) { if (CallSteamBGetCallback == null) { throw new InvalidOperationException("Steam4NET library has not been initialized."); } try { return(CallSteamBGetCallback(pipe, ref message)); } catch { message = new CallbackMsg_t(); return(false); } }
public static void RunCallbacks(int pipe) { CallbackMsg_t callbackmsg = new CallbackMsg_t(); if (Steamworks.GetCallback(pipe, ref callbackmsg)) { LastActivePipe = pipe; ICallback callback; if (registeredCallbacks.TryGetValue(callbackmsg.m_iCallback, out callback)) { callback.Run(callbackmsg.m_pubParam); } else if (unhandledCallback != null) { unhandledCallback.Run(callbackmsg); } Steamworks.FreeLastCallback(pipe); } }
public static void RunCallbacks(int pipe) { CallbackMsg_t callbackmsg = new CallbackMsg_t(); if (Steamworks.GetCallback(pipe, ref callbackmsg)) { if (callbackmsg.m_iCallback == SteamAPICallCompleted_t.k_iCallback) { RunAPICallbacks(pipe, ( SteamAPICallCompleted_t )Marshal.PtrToStructure(callbackmsg.m_pubParam, typeof(SteamAPICallCompleted_t))); } ICallback callback; if (registeredCallbacks.TryGetValue(callbackmsg.m_iCallback, out callback)) { callback.Run(callbackmsg.m_pubParam); } else if (unhandledCallback != null) { unhandledCallback.Run(callbackmsg); } Steamworks.FreeLastCallback(pipe); } }
public static bool GetCallback(int pipe, ref CallbackMsg_t message) { return(Native.Steam_BGetCallback(pipe, ref message)); }
internal static extern bool Steam_BGetCallback(int pipe, ref CallbackMsg_t message, ref int call);
void UnhandledCallback( CallbackMsg_t msg ) { txtCallbacks.Invoke( ( MethodInvoker )delegate { int iCall = ( msg.m_iCallback / 100 ) * 100; ECallbackType type = ( ECallbackType )iCall; txtCallbacks.AppendText( "Unhandled callback: " + msg.m_iCallback + " Type: " + type + " Size: " + msg.m_cubParam + Environment.NewLine ); txtCallbacks.ScrollToCaret(); } ); }
public static int Main() { Environment.SetEnvironmentVariable("SteamAppId", "480"); Console.Write("Loading Steam2 and Steam3... "); if (Steamworks.Load(true)) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed"); return -1; } Console.WriteLine("\nSteam2 tests:"); ISteam006 steam006 = Steamworks.CreateSteamInterface<ISteam006>(); if (steam006 == null) { Console.WriteLine("steam006 is null !"); return -1; } TSteamError steamError = new TSteamError(); Console.Write("GetVersion: "); StringBuilder version = new StringBuilder(); if(steam006.GetVersion(version) != 0) { Console.WriteLine("Ok (" + version.ToString() + ")"); } else { Console.WriteLine("Failed"); return -1; } steam006.ClearError(ref steamError); Console.Write("Startup: "); if(steam006.Startup(0, ref steamError) != 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return -1; } Console.Write("OpenTmpFile: "); uint hFile = 0; if((hFile = steam006.OpenTmpFile(ref steamError)) != 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return -1; } Console.Write("WriteFile: "); byte[] fileContent = System.Text.UTF8Encoding.UTF8.GetBytes("test"); if(steam006.WriteFile(fileContent, (uint)fileContent.Length, hFile, ref steamError) == fileContent.Length) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return -1; } Console.Write("CloseFile: "); if(steam006.CloseFile(hFile, ref steamError) == 0) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (" + steamError.szDesc + ")"); return -1; } Console.WriteLine("\nSteam3 tests:"); ISteamClient012 steamclient = Steamworks.CreateInterface<ISteamClient012>(); if (steamclient == null) { Console.WriteLine("steamclient is null !"); return -1; } IClientEngine clientengine = Steamworks.CreateInterface<IClientEngine>(); if (clientengine == null) { Console.WriteLine("clientengine is null !"); return -1; } int pipe = steamclient.CreateSteamPipe(); if (pipe == 0) { Console.WriteLine("Failed to create a pipe"); return -1; } int user = steamclient.ConnectToGlobalUser(pipe); if (user == 0 || user == -1) { Console.WriteLine("Failed to connect to global user"); return -1; } ISteamUser016 steamuser = steamclient.GetISteamUser<ISteamUser016>(user, pipe); if (steamuser == null) { Console.WriteLine("steamuser is null !"); return -1; } ISteamUtils005 steamutils = steamclient.GetISteamUtils<ISteamUtils005>(pipe); if (steamutils == null) { Console.WriteLine("steamutils is null !"); return -1; } ISteamUserStats002 userstats002 = steamclient.GetISteamUserStats<ISteamUserStats002>(user, pipe); if (userstats002 == null) { Console.WriteLine("userstats002 is null !"); return -1; } ISteamUserStats010 userstats010 = steamclient.GetISteamUserStats<ISteamUserStats010>(user, pipe); if (userstats010 == null) { Console.WriteLine("userstats010 is null !"); return -1; } IClientUser clientuser = clientengine.GetIClientUser<IClientUser>(user, pipe); if (clientuser == null) { Console.WriteLine("clientuser is null !"); return -1; } IClientFriends clientfriends = clientengine.GetIClientFriends<IClientFriends>(user, pipe); if (clientfriends == null) { Console.WriteLine("clientfriends is null !"); return -1; } Console.Write("RequestCurrentStats: "); if (userstats002.RequestCurrentStats(steamutils.GetAppID())) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed"); return -1; } Console.Write("Waiting for stats... "); CallbackMsg_t callbackMsg = new CallbackMsg_t(); bool statsReceived = false; while (!statsReceived) { while (Steamworks.GetCallback(pipe, ref callbackMsg) && !statsReceived) { if (callbackMsg.m_iCallback == UserStatsReceived_t.k_iCallback) { UserStatsReceived_t userStatsReceived = (UserStatsReceived_t)Marshal.PtrToStructure(callbackMsg.m_pubParam, typeof(UserStatsReceived_t)); if (userStatsReceived.m_steamIDUser == steamuser.GetSteamID() && userStatsReceived.m_nGameID == steamutils.GetAppID()) { if (userStatsReceived.m_eResult == EResult.k_EResultOK) { Console.WriteLine("Ok"); statsReceived = true; } else { Console.WriteLine("Failed (" + userStatsReceived.m_eResult + ")"); return -1; } } } Steamworks.FreeLastCallback(pipe); } System.Threading.Thread.Sleep(100); } Console.WriteLine("Stats for the current game :"); uint numStats = userstats002.GetNumStats(steamutils.GetAppID()); for (uint i = 0; i < numStats; i++) { string statName = userstats002.GetStatName(steamutils.GetAppID(), i); ESteamUserStatType statType = userstats002.GetStatType(steamutils.GetAppID(), statName); switch (statType) { case ESteamUserStatType.k_ESteamUserStatTypeINT: { int value = 0; Console.Write("\t" + statName + " "); if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value)) { Console.WriteLine(value); } else { Console.WriteLine("Failed"); return -1; } break; } case ESteamUserStatType.k_ESteamUserStatTypeFLOAT: { float value = 0; Console.Write("\t" + statName + " "); if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value)) { Console.WriteLine(value); } else { Console.WriteLine("Failed"); return -1; } break; } } } Console.Write("GetNumberOfCurrentPlayers: "); ulong getNumberOfCurrentPlayersCall = userstats010.GetNumberOfCurrentPlayers(); bool failed = false; while (!steamutils.IsAPICallCompleted(getNumberOfCurrentPlayersCall, ref failed) && !failed) { System.Threading.Thread.Sleep(100); } if (failed) { Console.WriteLine("Failed (IsAPICallCompleted failure)"); return -1; } IntPtr pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t))); if (!Steamworks.GetAPICallResult(pipe, getNumberOfCurrentPlayersCall, pData, Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t)), NumberOfCurrentPlayers_t.k_iCallback, ref failed)) { Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(getNumberOfCurrentPlayersCall) + ")"); return -1; } NumberOfCurrentPlayers_t numberOfCurrentPlayers = (NumberOfCurrentPlayers_t)Marshal.PtrToStructure(pData, typeof(NumberOfCurrentPlayers_t)); if(!System.Convert.ToBoolean(numberOfCurrentPlayers.m_bSuccess)) { Console.WriteLine("Failed (numberOfCurrentPlayers.m_bSuccess is false)"); return -1; } Console.WriteLine("Ok (" + numberOfCurrentPlayers.m_cPlayers + ")"); Marshal.FreeHGlobal(pData); Console.Write("Games running: "); for(int i = 0; i < clientuser.NumGamesRunning(); i++) { CGameID gameID = clientuser.GetRunningGameID(i); Console.Write(gameID); if(i + 1 < clientuser.NumGamesRunning()) Console.Write(", "); else Console.Write("\n"); } Console.WriteLine("Current user SteamID: " + steamuser.GetSteamID()); FriendSessionStateInfo_t sessionStateInfo = clientfriends.GetFriendSessionStateInfo(clientuser.GetSteamID()); Console.WriteLine("m_uiOnlineSessionInstances: " + sessionStateInfo.m_uiOnlineSessionInstances); Console.WriteLine("m_uiPublishedToFriendsSessionInstance: " + sessionStateInfo.m_uiPublishedToFriendsSessionInstance); Console.Write("RequestFriendProfileInfo: "); ulong requestFriendProfileInfoCall = clientfriends.RequestFriendProfileInfo(steamuser.GetSteamID()); while (!steamutils.IsAPICallCompleted(requestFriendProfileInfoCall, ref failed) && !failed) { System.Threading.Thread.Sleep(100); } if (failed) { Console.WriteLine("Failed (IsAPICallCompleted failure)"); return -1; } pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(FriendProfileInfoResponse_t))); if (!Steamworks.GetAPICallResult(pipe, requestFriendProfileInfoCall, pData, Marshal.SizeOf(typeof(FriendProfileInfoResponse_t)), FriendProfileInfoResponse_t.k_iCallback, ref failed)) { Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(requestFriendProfileInfoCall) + ")"); return -1; } FriendProfileInfoResponse_t friendProfileInfoResponse = (FriendProfileInfoResponse_t)Marshal.PtrToStructure(pData, typeof(FriendProfileInfoResponse_t)); if (friendProfileInfoResponse.m_eResult != EResult.k_EResultOK) { Console.WriteLine("Failed (friendProfileInfoResponse.m_eResult = " + friendProfileInfoResponse.m_eResult + ")"); return -1; } if (friendProfileInfoResponse.m_steamIDFriend == clientuser.GetSteamID()) { Console.WriteLine("Ok"); } else { Console.WriteLine("Failed (SteamIDs doesn't match)"); } Marshal.FreeHGlobal(pData); return 0; }