コード例 #1
0
ファイル: ConsoleBuffer.cs プロジェクト: TheBerkin/StdPaint
 private ConsoleBuffer(int width, int height, BufferUnitInfo[,] bufferData)
 {
     _width = width;
     _height = height;
     _buffer = bufferData;
     UnitCount = _buffer.Length;
 }
コード例 #2
0
 /// <summary>
 /// Loads buffer data from a file and returns it as a ConsoleBuffer object.
 /// </summary>
 /// <param name="path">The path to the buffer file.</param>
 /// <returns></returns>
 public static ConsoleBuffer FromFile(string path)
 {
     using (BinaryReader reader = new BinaryReader(File.Open(path, FileMode.Open)))
     {
         int width  = reader.ReadInt32();
         int height = reader.ReadInt32();
         BufferUnitInfo[,] bufferData = new BufferUnitInfo[height, width];
         BufferUnitInfo temp = new BufferUnitInfo();
         for (int i = 0; i < width; i++)
         {
             for (int j = 0; j < height; j++)
             {
                 temp._attrs      = reader.ReadInt16();
                 temp.CharData    = reader.ReadChar();
                 bufferData[j, i] = temp;
             }
         }
         return(new ConsoleBuffer(width, height, bufferData));
     }
 }
コード例 #3
0
ファイル: ConsoleBuffer.cs プロジェクト: TheBerkin/StdPaint
 /// <summary>
 /// Loads buffer data from a file and returns it as a ConsoleBuffer object.
 /// </summary>
 /// <param name="path">The path to the buffer file.</param>
 /// <returns></returns>
 public static ConsoleBuffer FromFile(string path)
 {
     using(BinaryReader reader = new BinaryReader(File.Open(path, FileMode.Open)))
     {
         int width = reader.ReadInt32();
         int height = reader.ReadInt32();
         BufferUnitInfo[,] bufferData = new BufferUnitInfo[height, width];
         BufferUnitInfo temp = new BufferUnitInfo();
         for(int i = 0; i < width; i++)
         for(int j = 0; j < height; j++)
         {
             temp._attrs = reader.ReadInt16();
             temp.CharData = reader.ReadChar();
             bufferData[j, i] = temp;
         }
         return new ConsoleBuffer(width, height, bufferData);
     }
 }