コード例 #1
0
        public void Save(List <NodeDataBase> datas)
        {
            serializableNodeData = new NodeSerializableData();

            foreach (var e in datas)
            {
                if (e is NodeFuncData)
                {
                    serializableNodeData.nodeFuncDatas.Add(e as NodeFuncData);
                }
                else if (e is NodeData)
                {
                    serializableNodeData.nodeDatas.Add(e as NodeData);
                }
                else if (e is NodePointData)
                {
                    serializableNodeData.nodePointDatas.Add(e as NodePointData);
                }
                else if (e is NodeConnectionData)
                {
                    serializableNodeData.nodeConnectionDatas.Add(e as NodeConnectionData);
                }
            }

            dataJson = JsonUtility.ToJson(serializableNodeData);
        }
コード例 #2
0
        private void LoadData()
        {
            AllClear();
            NodeSerializableData datas = owner.Load();

            if (datas == null || datas.nodeDatas == null)
            {
                return;
            }


            foreach (var node in datas.nodeDatas)
            {
                NodeGUIUtility.AddInstance(node);
                CreateNodeInLoad(node);
            }

            foreach (var node in datas.nodeFuncDatas)
            {
                NodeGUIUtility.AddInstance(node);
                CreateNodeInLoad(node);
            }

            foreach (var point in datas.nodePointDatas)
            {
                NodeGUIUtility.AddInstance(point);
                CreateNodePointInLoad(point);
            }

            foreach (var connect in datas.nodeConnectionDatas)
            {
                NodeGUIUtility.AddInstance(connect);
                CreateConnectionInLoad(connect);
            }
        }
コード例 #3
0
        public NodeSerializableData Load()
        {
            //if (dataJson.Count == 0)
            //    return new NodeSerializableData();

            serializableNodeData = JsonUtility.FromJson <NodeSerializableData>(dataJson);
            return(serializableNodeData);
        }