public void SwitchWeapons() { if (m_EquipedWeapon == m_PrimaryWeapon) { m_EquipedWeapon = m_SecondaryWeapon; } else { m_EquipedWeapon = m_PrimaryWeapon; } }
public void Initialize() { if (m_PrimaryWeapon != null) { m_EquipedWeapon = m_PrimaryWeapon; } else { m_EquipedWeapon = m_SecondaryWeapon; } }