public static Polygon getEdgeBorder(Rectangle room, Random mineRandom, List <Rectangle> smoothZone) { return(Polygon.getEdgeBorder(room, mineRandom, smoothZone, (room.Width - 2) / 2, (room.Height - 2) / 2)); }
public static Polygon getEdgeBorder(Rectangle room, Random mineRandom) { return(Polygon.getEdgeBorder(room, mineRandom, new List <Rectangle>(), (room.Width - 2) / 2, (room.Height - 2) / 2)); }