private void SetLevelEvents(LevelMDIChild level) { //toolform.SelectedEnemyChanged += level.SelectedEnemyChanged; settooltypedelegate.Add(level.toolManager.TileToolTypeChanged); //toolform.TileBox.SelectedIndexChanged += new EventHandler(level.SetMouseTile); //toolform.SelectedToolChanged +=new ToolManager.CurrentToolChangedEventHandler(level.ToolChanged); //level.ToolChanged(toolform.SelectedTool); level.SetTool(tooltype); level.SelectedEnemyChanged(toolform.SelectedEnemy); }