private void PositionItem(FrameworkElement item, Direction direction, ColumnSummary column, int columnIndex) { Canvas.SetLeft(item, column.leftMargin); if (direction == Direction.Below) { Canvas.SetTop(item, column.visibleBottom); } else { Canvas.SetTop(item, column.visibleTop); } }
private ColumnSummary ChooseBelowPositionUsingHeight() { ColumnSummary higher = columns[0]; for (int i = 1; i < columns.Count; i++) { if (columns[i].height < higher.height) { higher = columns[i]; } } return(higher); }