public void DrawEditorGUI(int windowID) { GUILayout.BeginVertical(); //provide toggles to turn highlighting on/off if (GUILayout.Button("Toggle Vessel Highlighting")) { highLight = !highLight; if (highLight) { HighlightAll(); } else { UnHighlightAll(); } } if (GUILayout.Button("Tanks: " + (tanksDry ? "Empty" : "Full"))) { tanksDry = !tanksDry; if (highLight) { HighlightAll(); } } //list each stage, with info for each for (int i = 0; i < stages.Count; i++) //foreach (EditorStatItem stage in stages) { EditorStatItem stage = stages[i]; GUILayout.BeginHorizontal(); GUILayout.Label("Stage " + stage.stageNumber); double vel = tanksDry ? stage.EmptyVelocity : stage.FullVelocity; GUILayout.Label(vel.ToString("N1") + " m/s"); GUILayout.Label(stage.GetRecoveryPercent(tanksDry) + "%"); // GUILayout.Label("("+stage.FullVelocity.ToString("N1") + ")"); if (GUILayout.Button("Highlight")) { //highlight this stage and unhighlight all others bool status = stage.Highlighted; if (highLight) { status = false; } UnHighlightAll(); stage.SetHighlight(!status, tanksDry); } GUILayout.EndHorizontal(); } if (GUILayout.Button("Recalculate")) { Recalculate(); #if false BreakShipIntoStages(); if (highLight) { HighlightAll(); } EditorGUIRect.height = 1; //reset the height so it is the smallest size it needs to be #endif } GUILayout.EndVertical(); /* if (GUI.Button(new Rect(EditorGUIRect.xMax-10, EditorGUIRect.yMin, 10, 10), "X")) * { * UnHighlightAll(); * showEditorGUI = false; * }*/ //Make it draggable if (!Input.GetMouseButtonDown(1) && !Input.GetMouseButtonDown(2)) { GUI.DragWindow(); } }
public void DrawEditorGUI(int windowID) { GUILayout.BeginVertical(); //provide toggles to turn highlighting on/off if (GUILayout.Button(Localizer.Format("#StageRecovery_Highlight")))//"Toggle Vessel Highlighting" { highLight = !highLight; if (highLight) { HighlightAll(); } else { UnHighlightAll(); } } if (GUILayout.Button(Localizer.Format("#StageRecovery_TanksDry", (tanksDry ? Localizer.Format("#StageRecovery_TanksEmpty") :Localizer.Format("#StageRecovery_TanksFull")))))//"Tanks: " + "Empty" : "Full" { tanksDry = !tanksDry; if (highLight) { HighlightAll(); } } //list each stage, with info for each for (int i = 0; i < stages.Count; i++) //foreach (EditorStatItem stage in stages) { EditorStatItem stage = stages[i]; GUILayout.BeginHorizontal(); GUILayout.Label(Localizer.Format("", stage.stageNumber));//"Stage " + double vel = tanksDry ? stage.EmptyVelocity : stage.FullVelocity; GUILayout.Label(vel.ToString("N1") + " m/s"); GUILayout.Label(stage.GetRecoveryPercent(tanksDry) + "%"); // GUILayout.Label("("+stage.FullVelocity.ToString("N1") + ")"); if (GUILayout.Button(Localizer.Format("#StageRecovery_Highlight2")))//"Highlight" { //highlight this stage and unhighlight all others bool status = stage.Highlighted; if (highLight) { status = false; } UnHighlightAll(); stage.SetHighlight(!status, tanksDry); } GUILayout.EndHorizontal(); } if (GUILayout.Button(Localizer.Format("#StageRecovery_Recalculate")))//"Recalculate" { Recalculate(); } GUILayout.EndVertical(); /* if (GUI.Button(new Rect(EditorGUIRect.xMax-10, EditorGUIRect.yMin, 10, 10), "X")) * { * UnHighlightAll(); * showEditorGUI = false; * }*/ //Make it draggable if (!Input.GetMouseButtonDown(1) && !Input.GetMouseButtonDown(2)) { GUI.DragWindow(); } }