public static string SetOffset(string key, float newValue) { SafeScreenUtils.safeRect = SafeScreenUtils.invalidRect; key = key.ToLower(); if (key != null) { if (!(key == "x")) { if (!(key == "y")) { if (!(key == "w")) { if (key == "h") { SafeScreenUtils.forceHeightOffset = newValue - (float)Screen.height; } } else { SafeScreenUtils.forceWidthOffset = newValue - (float)Screen.width; } } else { SafeScreenUtils.forceYOffset = newValue; } } else { SafeScreenUtils.forceXOffset = newValue; } } return(SafeScreenUtils.GetSafeRectString()); }
public static string ResetRect() { SafeScreenUtils.safeRect = SafeScreenUtils.invalidRect; SafeScreenUtils.forceXOffset = 0f; SafeScreenUtils.forceYOffset = 0f; SafeScreenUtils.forceWidthOffset = 0f; SafeScreenUtils.forceHeightOffset = 0f; return(SafeScreenUtils.GetSafeRectString()); }