public unsafe static long $Invoke2(long instance, long *args) { BattlePlaybackState.GoToBattlePlaybackState((BattleRecord)GCHandledObjects.GCHandleToObject(*args), (BattleEntry)GCHandledObjects.GCHandleToObject(args[1]), (IMapDataLoader)GCHandledObjects.GCHandleToObject(args[2])); return(-1L); }
public unsafe static long $Invoke1(long instance, long *args) { BattlePlaybackState.GoToBattlePlaybackState((ReplayMapDataLoader)GCHandledObjects.GCHandleToObject(*args)); return(-1L); }