/// <summary> /// Class constructor /// </summary> /// <param name="settingSearchMode">Actual search mode</param> /// <param name="boardEvalUtil"> Board Evaluation list</param> public frmSearchMode(SettingSearchMode settingSearchMode, BoardEvaluationUtil boardEvalUtil) : this() { int iPos; m_settingSearchMode = settingSearchMode; m_boardEvalUtil = boardEvalUtil; foreach (IBoardEvaluation boardEval in m_boardEvalUtil.BoardEvaluators) { iPos = comboBoxWhiteBEval.Items.Add(boardEval.Name); if (settingSearchMode.WhiteBoardEvaluation == boardEval) { comboBoxWhiteBEval.SelectedIndex = iPos; } iPos = comboBoxBlackBEval.Items.Add(boardEval.Name); if (settingSearchMode.BlackBoardEvaluation == boardEval) { comboBoxBlackBEval.SelectedIndex = iPos; } } checkBoxTransTable.IsChecked = ((settingSearchMode.Option & SearchMode.OptionE.UseTransTable) != 0); if (settingSearchMode.ThreadingMode == SearchMode.ThreadingModeE.OnePerProcessorForSearch) { radioButtonOnePerProc.IsChecked = true; } else if (settingSearchMode.ThreadingMode == SearchMode.ThreadingModeE.DifferentThreadForSearch) { radioButtonOneForUI.IsChecked = true; } else { radioButtonNoThread.IsChecked = true; } if (settingSearchMode.BookMode == SettingSearchMode.BookModeE.NoBook) { radioButtonNoBook.IsChecked = true; } else if (settingSearchMode.BookMode == SettingSearchMode.BookModeE.Unrated) { radioButtonUnrated.IsChecked = true; } else { radioButtonELO2500.IsChecked = true; } if ((settingSearchMode.Option & SearchMode.OptionE.UseAlphaBeta) != 0) { radioButtonAlphaBeta.IsChecked = true; } else { radioButtonMinMax.IsChecked = true; checkBoxTransTable.IsEnabled = false; } if (settingSearchMode.SearchDepth == 0) { radioButtonAvgTime.IsChecked = true; textBoxTimeInSec.Text = settingSearchMode.TimeOutInSec.ToString(); plyCount.Value = 6; } else { if ((settingSearchMode.Option & SearchMode.OptionE.UseIterativeDepthSearch) == SearchMode.OptionE.UseIterativeDepthSearch) { radioButtonFixDepthIterative.IsChecked = true; } else { radioButtonFixDepth.IsChecked = true; } plyCount.Value = settingSearchMode.SearchDepth; textBoxTimeInSec.Text = "15"; } plyCount2.Content = plyCount.Value.ToString(); switch (settingSearchMode.RandomMode) { case SearchMode.RandomModeE.Off: radioButtonRndOff.IsChecked = true; break; case SearchMode.RandomModeE.OnRepetitive: radioButtonRndOnRep.IsChecked = true; break; default: radioButtonRndOn.IsChecked = true; break; } textBoxTransSize.Text = (TransTable.TranslationTableSize / 1000000 * 32).ToString(); // Roughly 32 bytes / entry plyCount.ValueChanged += new RoutedPropertyChangedEventHandler <double>(plyCount_ValueChanged); switch (settingSearchMode.DifficultyLevel) { case SettingSearchMode.DifficultyLevelE.VeryEasy: radioButtonLevel1.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.Easy: radioButtonLevel2.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.Intermediate: radioButtonLevel3.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.Hard: radioButtonLevel4.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.VeryHard: radioButtonLevel5.IsChecked = true; break; default: radioButtonLevelManual.IsChecked = true; break; } radioButtonLevel1.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.VeryEasy); radioButtonLevel2.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Easy); radioButtonLevel3.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Intermediate); radioButtonLevel4.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Hard); radioButtonLevel5.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.VeryHard); radioButtonLevelManual.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Manual); }
/// <summary> /// Default constructor /// </summary> /// <param name="parent"> Parent Window</param> /// <param name="settingSearchMode"> Search mode</param> private frmGameParameter(MainWindow parent, SettingSearchMode settingSearchMode) : this() { ParentWindow = parent; SettingSearchMode = settingSearchMode; switch (ParentWindow.PlayingMode) { case MainWindow.PlayingModeE.DesignMode: throw new System.ApplicationException("Must not be called in design mode."); case MainWindow.PlayingModeE.ComputerPlayWhite: case MainWindow.PlayingModeE.ComputerPlayBlack: radioButtonPlayerAgainstComputer.IsChecked = true; radioButtonPlayerAgainstComputer.Focus(); break; case MainWindow.PlayingModeE.PlayerAgainstPlayer: radioButtonPlayerAgainstPlayer.IsChecked = true; radioButtonPlayerAgainstPlayer.Focus(); break; case MainWindow.PlayingModeE.ComputerPlayBoth: radioButtonComputerAgainstComputer.IsChecked = true; radioButtonComputerAgainstComputer.Focus(); break; } if (ParentWindow.PlayingMode == MainWindow.PlayingModeE.ComputerPlayBlack) { radioButtonComputerPlayBlack.IsChecked = true; } else { radioButtonComputerPlayWhite.IsChecked = true; } switch (SettingSearchMode.DifficultyLevel) { case SettingSearchMode.DifficultyLevelE.Manual: radioButtonLevelManual.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.VeryEasy: radioButtonLevel1.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.Easy: radioButtonLevel2.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.Intermediate: radioButtonLevel3.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.Hard: radioButtonLevel4.IsChecked = true; break; case SettingSearchMode.DifficultyLevelE.VeryHard: radioButtonLevel5.IsChecked = true; break; default: radioButtonLevel1.IsChecked = true; break; } CheckState(); radioButtonLevel1.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.VeryEasy); radioButtonLevel2.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Easy); radioButtonLevel3.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Intermediate); radioButtonLevel4.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Hard); radioButtonLevel5.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.VeryHard); radioButtonLevelManual.ToolTip = SettingSearchMode.ModeTooltip(SettingSearchMode.DifficultyLevelE.Manual); }