static IEnumerator<object> SendTask (SocketDataAdapter adapter) { var output = new AsyncTextWriter(adapter, Encoding.ASCII); output.AutoFlush = true; Writer = output; string nextMessageText = String.Format("ChatBot{0:00000}", Process.GetCurrentProcess().Id); Console.Title = nextMessageText; int i = 0; yield return new Sleep(new Random(Process.GetCurrentProcess().Id).NextDouble()); while (true) { var f = output.WriteLine(nextMessageText); yield return f; if (f.Failed) { Disconnected = true; throw new DisconnectedException(); } i += 1; if ((i % 1000) == 0) Console.WriteLine("Sent: {0}", i); nextMessageText = String.Format("Message {0}", i); yield return new Sleep(SendRate); } }
static void Main(string[] args) { if ((args.Length < 1) || !float.TryParse(args[0], out SendRate)) SendRate = 1.0f; Thread.CurrentThread.Name = "MainThread"; ThreadPool.SetMinThreads(1, 1); try { Console.WriteLine("Connecting to server..."); var f = Network.ConnectTo("localhost", 1234); f.GetCompletionEvent().Wait(); Console.WriteLine("Connected."); TcpClient client = f.Result as TcpClient; client.Client.Blocking = false; client.Client.NoDelay = true; SocketDataAdapter adapter = new SocketDataAdapter(client.Client); adapter.ThrowOnDisconnect = false; adapter.ThrowOnFullSendBuffer = false; Scheduler.Start(ReceiveTask(adapter), TaskExecutionPolicy.RunAsBackgroundTask); Scheduler.Start(SendTask(adapter), TaskExecutionPolicy.RunAsBackgroundTask); while (!Disconnected) { Scheduler.Step(); Scheduler.WaitForWorkItems(); } Console.WriteLine("Disconnected."); } catch (Exception ex) { if (ex is TaskException && ex.InnerException is DisconnectedException) { } else { Console.WriteLine(ex.ToString()); } } }
public void Dispose() { if (Data != null) { Data.Dispose(); Data = null; } if (_SendFuture != null) { _SendFuture.Dispose(); _SendFuture = null; } }
internal TelnetClient (TelnetServer server, TcpClient client) { Server = server; client.Client.NoDelay = true; client.Client.Blocking = false; Data = new SocketDataAdapter(client.Client, true); Data.ThrowOnDisconnect = false; Data.ThrowOnFullSendBuffer = false; Encoding encoding = Encoding.ASCII; Input = new AsyncTextReader(Data, encoding); Output = new AsyncTextWriter(Data, encoding); Output.AutoFlush = true; _SendFuture = server._Scheduler.Start(SendMessagesTask(), TaskExecutionPolicy.RunWhileFutureLives); }
static IEnumerator<object> ReceiveTask (SocketDataAdapter adapter) { var input = new AsyncTextReader(adapter, Encoding.ASCII); int i = 0; string message = null; Reader = input; while (true) { var f = input.ReadLine(); yield return f; if (!f.GetResult(out message)) throw new DisconnectedException(); if (message == null) throw new DisconnectedException(); else i += 1; if ((i % 1000) == 0) Console.WriteLine("Recieved: {0}", i); } }
private IEnumerator<object> RequestTask(ListenerContext context, SocketDataAdapter adapter) { var startedWhen = DateTime.UtcNow; bool successful = false; try { const int headerBufferSize = 1024 * 32; const int bodyBufferSize = 1024 * 128; const double requestLineTimeout = 5; // RFC2616: // Words of *TEXT MAY contain characters from character sets other than ISO-8859-1 [22] // only when encoded according to the rules of RFC 2047 [14]. Encoding headerEncoding; try { headerEncoding = Encoding.GetEncoding("ISO-8859-1"); } catch { headerEncoding = Encoding.ASCII; } Request request; RequestBody body; HeaderCollection headers; long bodyBytesRead = 0; long? expectedBodyLength = null; var reader = new AsyncTextReader(adapter, headerEncoding, headerBufferSize, false); string requestLineText; while (true) { var fRequestLine = reader.ReadLine(); var fRequestOrTimeout = Scheduler.Start(new WaitWithTimeout(fRequestLine, requestLineTimeout)); yield return fRequestOrTimeout; if (fRequestOrTimeout.Failed) { if (!(fRequestOrTimeout.Error is TimeoutException)) OnRequestError(fRequestOrTimeout.Error); yield break; } if (fRequestLine.Failed) { if (!(fRequestLine.Error is SocketDisconnectedException)) OnRequestError(fRequestLine.Error); yield break; } requestLineText = fRequestLine.Result; // RFC2616: // In the interest of robustness, servers SHOULD ignore any empty line(s) received where a // Request-Line is expected. In other words, if the server is reading the protocol stream // at the beginning of a message and receives a CRLF first, it should ignore the CRLF. if ((requestLineText != null) && (requestLineText.Trim().Length == 0)) continue; break; } var requestLineParsed = DateTime.UtcNow; headers = new HeaderCollection(); while (true) { var fHeaderLine = reader.ReadLine(); yield return fHeaderLine; if (String.IsNullOrWhiteSpace(fHeaderLine.Result)) break; headers.Add(new Header(fHeaderLine.Result)); } var headersParsed = DateTime.UtcNow; var expectHeader = (headers.GetValue("Expect") ?? "").ToLowerInvariant(); var expectsContinue = expectHeader.Contains("100-continue"); string hostName; if (headers.Contains("Host")) { hostName = String.Format("http://{0}", headers["Host"].Value); } else { var lep = (IPEndPoint)adapter.Socket.LocalEndPoint; hostName = String.Format("http://{0}:{1}", lep.Address, lep.Port); } var requestLine = new RequestLine(hostName, requestLineText); var remainingBytes = reader.DisposeAndGetRemainingBytes(); bodyBytesRead += remainingBytes.Count; var connectionHeader = (headers.GetValue("Connection") ?? "").ToLowerInvariant(); var shouldKeepAlive = ((requestLine.Version == "1.1") || connectionHeader.Contains("keep-alive")) && !connectionHeader.Contains("close"); if (headers.Contains("Content-Length")) expectedBodyLength = long.Parse(headers["Content-Length"].Value); body = new RequestBody(remainingBytes, expectedBodyLength); if (expectsContinue) yield return adapter.Write(Continue100, 0, Continue100.Length); request = new Request( this, adapter, shouldKeepAlive, requestLine, headers, body ); IncomingRequests.Enqueue(request); var requestEnqueued = DateTime.UtcNow; DateTime? requestBodyRead = null; // FIXME: I think it's technically accepted to send a body without a content-length, but // it seems to be impossible to make that work right. if (expectedBodyLength.HasValue) { using (var bodyBuffer = BufferPool<byte>.Allocate(bodyBufferSize)) while (bodyBytesRead < expectedBodyLength.Value) { long bytesToRead = Math.Min(expectedBodyLength.Value - bodyBytesRead, bodyBufferSize); if (bytesToRead <= 0) break; var fBytesRead = adapter.Read(bodyBuffer.Data, 0, (int)bytesToRead); yield return fBytesRead; if (fBytesRead.Failed) { if (fBytesRead.Error is SocketDisconnectedException) break; body.Failed(fBytesRead.Error); OnRequestError(fBytesRead.Error); yield break; } var bytesRead = fBytesRead.Result; bodyBytesRead += bytesRead; body.Append(bodyBuffer.Data, 0, bytesRead); } requestBodyRead = DateTime.UtcNow; } body.Finish(); successful = true; request.Timing = new Request.TimingData { Line = (requestLineParsed - startedWhen), Headers = (headersParsed - requestLineParsed), Queue = (requestEnqueued - headersParsed), Body = (requestBodyRead - requestEnqueued) }; } finally { if (!successful) adapter.Dispose(); } }
internal Request( HttpServer server, SocketDataAdapter adapter, bool shouldKeepAlive, RequestLine line, HeaderCollection headers, RequestBody body ) { QueuedWhenUTC = DateTime.UtcNow; WeakServer = new WeakReference(server); LocalEndPoint = adapter.Socket.LocalEndPoint; RemoteEndPoint = adapter.Socket.RemoteEndPoint; Line = line; Headers = headers; Body = body; Response = new Response(this, adapter, shouldKeepAlive); server.OnRequestCreated(this); }
private IEnumerator<object> KeepAliveTask(ListenerContext context, IncomingConnection incomingConnection) { var socket = incomingConnection.Socket; EndPoint localEp = socket.LocalEndPoint, remoteEp = socket.RemoteEndPoint; var evtArgs = new ConnectionEventArgs(localEp, remoteEp); var keepAliveStarted = DateTime.UtcNow; if (SocketOpened != null) SocketOpened(this, evtArgs); int requestCount = 0; try { using (var adapter = new SocketDataAdapter(socket, true)) { while (!adapter.IsDisposed && adapter.Socket.Connected) { var fTask = Scheduler.Start(RequestTask(context, adapter)); yield return fTask; requestCount += 1; if (fTask.Failed) { adapter.Dispose(); yield break; } } } } finally { var keepAliveEnded = DateTime.UtcNow; if (SocketClosed != null) SocketClosed(this, evtArgs); if (Trace != null) Trace( String.Format( "KA_START {0:0000.0}ms KA_LENGTH {1:00000.0}ms {2} REQ(S)", (keepAliveStarted - incomingConnection.AcceptedWhenUTC).TotalMilliseconds, (keepAliveEnded - keepAliveStarted).TotalMilliseconds, requestCount ) ); } }
static IEnumerator<object> PeerTask (TcpClient client, Peer peer) { var adapter = new SocketDataAdapter(client.Client, true); var input = new AsyncTextReader(adapter, Encoding.ASCII); var output = new AsyncTextWriter(adapter, Encoding.ASCII); adapter.ThrowOnDisconnect = false; adapter.ThrowOnFullSendBuffer = false; output.AutoFlush = true; peer.Input = input; peer.Output = output; yield return output.WriteLine("Welcome! Please enter your name."); string name = null; yield return input.ReadLine().Bind(() => name); if (name == null) { PeerDisconnected(peer); yield break; } peer.Name = name; PeerConnected(peer); yield return output.Write(VT100.EraseScreen); string nextLine = null; while (peer.Connected) { var f = input.ReadLine(); yield return f; if (!f.GetResult(out nextLine) || nextLine == null) { PeerDisconnected(peer); yield break; } if (nextLine.Length > 0) DispatchNewMessage(peer, nextLine); } }